Data struct for use with Active Transform Notification. Used with PxScene::getActiveTransforms(). More...
#include <PxScene.h>
Public Attributes | |
PxActor * | actor |
Affected actor. More... | |
void * | userData |
User data of the actor. More... | |
PxTransform | actor2World |
Actor-to-world transform of the actor. More... | |
Data struct for use with Active Transform Notification. Used with PxScene::getActiveTransforms().
PxActor* PxActiveTransform::actor |
Affected actor.
PxTransform PxActiveTransform::actor2World |
Actor-to-world transform of the actor.
void* PxActiveTransform::userData |
User data of the actor.