PxQuat Member List

This is the complete list of members for PxQuat, including all inherited members.

createIdentity()PxQuatinlinestatic
dot(const PxQuat &v) const PxQuatinline
getAngle() const PxQuatinline
getAngle(const PxQuat &q) const PxQuatinline
getBasisVector0() const PxQuatinline
getBasisVector1() const PxQuatinline
getBasisVector2() const PxQuatinline
getConjugate() const PxQuatinline
getImaginaryPart() const PxQuatinline
getNormalized() const PxQuatinline
isFinite() const PxQuatinline
isSane() const PxQuatinline
isUnit() const PxQuatinline
magnitude() const PxQuatinline
magnitudeSquared() const PxQuatinline
normalize()PxQuatinline
operator*(const PxQuat &q) const PxQuatinline
operator*(PxReal r) const PxQuatinline
operator*=(const PxQuat &q)PxQuatinline
operator*=(const PxReal s)PxQuatinline
operator+(const PxQuat &q) const PxQuatinline
operator+=(const PxQuat &q)PxQuatinline
operator-() const PxQuatinline
operator-(const PxQuat &q) const PxQuatinline
operator-=(const PxQuat &q)PxQuatinline
operator=(const PxQuat &p)PxQuatinline
operator==(const PxQuat &q) const PxQuatinline
PxQuat()PxQuatinline
PxQuat(PxIDENTITY r)PxQuatinline
PxQuat(PxReal r)PxQuatinlineexplicit
PxQuat(PxReal nx, PxReal ny, PxReal nz, PxReal nw)PxQuatinline
PxQuat(PxReal angleRadians, const PxVec3 &unitAxis)PxQuatinline
PxQuat(const PxQuat &v)PxQuatinline
PxQuat(const PxMat33 &m)PxQuatexplicit
rotate(const PxVec3 &v) const PxQuatinline
rotateInv(const PxVec3 &v) const PxQuatinline
toRadiansAndUnitAxis(PxReal &angle, PxVec3 &axis) const PxQuatinline
wPxQuat
xPxQuat
yPxQuat
zPxQuat


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