#include <PxClothMeshQuadifier.h>
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PxClothMeshQuadifierImpl * | mImpl |
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Convert triangles of PxClothMeshDesc to quads.
In PxCloth, quad dominant mesh representations are preferable to pre-triangulated versions. In cases where the mesh has been already triangulated, this class provides a meachanism to convert (quadify) some triangles back to quad representations.
- See Also
- PxClothFabricCooker
- Parameters
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desc | The cloth mesh descriptor prepared for cooking |
PxClothMeshQuadifier::~PxClothMeshQuadifier |
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Returns a mesh descriptor with some triangle pairs converted to quads.
- Note
- The returned descriptor is valid only within the lifespan of PxClothMeshQuadifier class.
PxClothMeshQuadifierImpl* PxClothMeshQuadifier::mImpl |
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private |
The documentation for this class was generated from the following file: