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geometry
PxGeometry.h
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/*
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* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
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*
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* NVIDIA CORPORATION and its licensors retain all intellectual property
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* and proprietary rights in and to this software, related documentation
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* and any modifications thereto. Any use, reproduction, disclosure or
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* distribution of this software and related documentation without an express
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* license agreement from NVIDIA CORPORATION is strictly prohibited.
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*/
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PHYSICS_NX_GEOMETRY
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#define PX_PHYSICS_NX_GEOMETRY
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#include "
common/PxPhysXCommonConfig.h
"
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#include "
foundation/PxFlags.h
"
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#include "
foundation/PxMath.h
"
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#ifndef PX_DOXYGEN
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namespace
physx
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{
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#endif
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struct
PxGeometryType
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{
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enum
Enum
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{
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eSPHERE
,
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ePLANE
,
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eCAPSULE
,
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eBOX
,
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eCONVEXMESH
,
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eTRIANGLEMESH
,
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eHEIGHTFIELD
,
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eGEOMETRY_COUNT
,
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eINVALID = -1
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};
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};
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class
PxGeometry
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{
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public
:
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PX_CUDA_CALLABLE
PX_FORCE_INLINE
PxGeometryType::Enum
getType
()
const
{
return
mType; }
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protected
:
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PX_CUDA_CALLABLE
PX_FORCE_INLINE
PxGeometry
(
PxGeometryType::Enum
type) : mType(type) {}
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PxGeometryType::Enum
mType
;
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};
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#ifndef PX_DOXYGEN
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}
// namespace physx
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#endif
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#endif
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www.nvidia.com