PxClothFabricCooker.h
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1 /*
2  * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
3  *
4  * NVIDIA CORPORATION and its licensors retain all intellectual property
5  * and proprietary rights in and to this software, related documentation
6  * and any modifications thereto. Any use, reproduction, disclosure or
7  * distribution of this software and related documentation without an express
8  * license agreement from NVIDIA CORPORATION is strictly prohibited.
9  */
10 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
11 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
12 
13 
14 #ifndef PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H
15 #define PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H
16 
22 #include "PxClothMeshDesc.h"
23 #include "cloth/PxClothFabric.h"
24 
25 #ifndef PX_DOXYGEN
26 namespace physx
27 {
28 #endif
29 
30 class PxPhysics;
31 
32 struct PxFabricCookerImpl;
33 
35 {
36 public:
46  PxClothFabricCooker(const PxClothMeshDesc& desc, const PxVec3& gravity, bool useGeodesicTether = true);
48 
50  PxClothFabricDesc getDescriptor() const;
52  void save(PxOutputStream& stream, bool platformMismatch) const;
53 
54 private:
55  PxFabricCookerImpl* mImpl;
56 };
57 
69  const PxClothMeshDesc& desc, const PxVec3& gravity, bool useGeodesicTether = true);
70 
71 #ifndef PX_DOXYGEN
72 } // namespace physx
73 #endif
74 
76 #endif // PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H


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