PxAssert.h
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1 /*
2  * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
3  *
4  * NVIDIA CORPORATION and its licensors retain all intellectual property
5  * and proprietary rights in and to this software, related documentation
6  * and any modifications thereto. Any use, reproduction, disclosure or
7  * distribution of this software and related documentation without an express
8  * license agreement from NVIDIA CORPORATION is strictly prohibited.
9  */
10 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
11 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
12 
13 
14 #ifndef PX_FOUNDATION_PX_ASSERT_H
15 #define PX_FOUNDATION_PX_ASSERT_H
16 
20 #include "foundation/Px.h"
21 
22 #ifndef PX_DOXYGEN
23 namespace physx
24 {
25 #endif
26 
27  /* Base class to handle assert failures */
29  {
30  public:
31  virtual ~PxAssertHandler() {}
32  virtual void operator()(const char* exp, const char* file, int line, bool& ignore) = 0;
33  };
34 
37 
38 #ifndef PX_DOXYGEN
39 } // namespace physx
40 #endif
41 
42 #if (!defined(PX_DEBUG) && !(defined(PX_CHECKED) && defined(PX_ENABLE_CHECKED_ASSERTS))) || defined(__CUDACC__)
43 # define PX_ASSERT(exp) ((void)0)
44 # define PX_ALWAYS_ASSERT_MESSAGE(exp) ((void)0)
45 # define PX_ASSERT_WITH_MESSAGE(condition, message) ((void)0)
46 #elif !defined(__SPU__)
47  #if defined(_MSC_VER) && (_MSC_VER >= 1400)
48  // We want to run code analysis on VS2005 and later. This macro will be used to get rid of analysis warning messages if a PX_ASSERT is used to "guard" illegal mem access, for example.
49  #define PX_CODE_ANALYSIS_ASSUME(exp) __analysis_assume(!!(exp))
50  #else
51  #define PX_CODE_ANALYSIS_ASSUME(exp)
52  #endif
53 # define PX_ASSERT(exp) { static bool _ignore = false; ((void)((!!(exp)) || (!_ignore && (physx::PxGetAssertHandler()(#exp, __FILE__, __LINE__, _ignore), false)))); PX_CODE_ANALYSIS_ASSUME(exp); }
54 # define PX_ALWAYS_ASSERT_MESSAGE(exp) { static bool _ignore = false; if(!_ignore)physx::PxGetAssertHandler()(exp, __FILE__, __LINE__, _ignore); }
55 # define PX_ASSERT_WITH_MESSAGE(exp, message) {static bool _ignore = false; ((void)((!!(exp)) || (!_ignore && (physx::PxGetAssertHandler()(message, __FILE__, __LINE__, _ignore), false)))); PX_CODE_ANALYSIS_ASSUME(exp);}
56 #else
57 # include "ps3/PxPS3Assert.h"
58 #endif
59 
60 #define PX_ALWAYS_ASSERT() PX_ASSERT(0)
61 
63 #endif // PX_FOUNDATION_PX_ASSERT_H


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