- r -
- Range()
: nvidia::apex::Range< T >
- rayCast()
: nvidia::apex::ClothingActor
, nvidia::apex::ExplicitHierarchicalMesh::ConvexHull
, nvidia::apex::RenderMeshActor
, nvidia::apex::DestructibleActor
- read()
: nvidia::apex::PxStreamFromFileBuf
- ReadLock()
: nvidia::apex::ReadLock
- rebuildCollisionGeometry()
: nvidia::apex::DestructibleAsset
- recreateApexEmitter()
: nvidia::apex::DestructibleActor
- reduceHull()
: nvidia::apex::ExplicitHierarchicalMesh::ConvexHull
- reduceHulls()
: nvidia::apex::ExplicitHierarchicalMesh
- referenceCallback()
: NvParameterized::ReferenceInterface
, NvParameterized::WrappedNamedReference
- refresh()
: nvidia::apex::EffectPackageActor
- refVariantVal()
: NvParameterized::Definition
- refVariantValIndex()
: NvParameterized::Definition
- registerCallback()
: nvidia::apex::ResourceProvider
- registerConversion()
: NvParameterized::Traits
- registerFactory()
: NvParameterized::Traits
- registerImpact()
: nvidia::apex::ImpactEmitterActor
- release()
: nvidia::apex::FlameEmitterActor
, nvidia::apex::HeatSourceActor
, nvidia::apex::SubstanceSourceActor
, nvidia::apex::VelocitySourceActor
, nvidia::apex::UserRenderData
, nvidia::apex::UserRenderStorage
, nvidia::apex::PhysX3DescTemplate
, nvidia::apex::ApexInterface
, nvidia::apex::ExplicitHierarchicalMesh::ConvexHull
, nvidia::apex::ExplicitHierarchicalMesh
, FractureTools::CutoutSet
, nvidia::apex::MirrorScene
, NvParameterized::Conversion
, NvParameterized::Traits
, NvParameterized::Serializer
, nvidia::apex::EffectPackageActor
, nvidia::apex::RenderDebugInterface
- releaseActor()
: nvidia::apex::RenderMeshAsset
- releaseAll()
: NvParameterized::Serializer::DeserializedResults< T, bufSize >
- releaseAllResourcesInNamespace()
: nvidia::apex::ResourceProvider
- releaseAndReturnNvParameterizedInterface()
: nvidia::apex::Asset
, nvidia::apex::AssetAuthoring
- releaseApexRenderDebug()
: nvidia::apex::ApexSDK
- releaseApexShape()
: nvidia::apex::ApexSDK
, nvidia::apex::Shape
- releaseAsset()
: nvidia::apex::ApexSDK
- releaseAssetAuthoring()
: nvidia::apex::ApexSDK
- releaseAssetPreviewScene()
: nvidia::apex::ApexSDK
- releaseBoneBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseChunkEventBuffer()
: nvidia::apex::DestructibleActor
- releaseDestructibleActor()
: nvidia::apex::DestructibleAsset
- releaseForceFieldActor()
: nvidia::apex::ForceFieldAsset
- releaseForceSampleBatch()
: nvidia::apex::ModuleFieldSampler
- releaseGraphicalData()
: nvidia::apex::ClothingAsset
- releaseIndexBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseInstanceBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseIosActor()
: nvidia::apex::IosAsset
- releaseLoadedModules()
: nvidia::apex::ModuleLoader
- releaseMemoryReadStream()
: nvidia::apex::ApexSDK
- releaseMemoryWriteStream()
: nvidia::apex::ApexSDK
- releaseModule()
: nvidia::apex::ModuleLoader
, nvidia::apex::ApexSDK
, nvidia::apex::ModuleLoader
- releaseModules()
: nvidia::apex::ModuleLoader
- releaseOnNoChunksVisible()
: nvidia::apex::UserChunkReport
- releasePhysXActorBuffer()
: nvidia::apex::DestructibleActor
- releaseReadLock()
: nvidia::apex::RWLockable
- releaseRenderableIterator()
: nvidia::apex::Context
- releaseRenderVolume()
: nvidia::apex::ModuleIofx
- releaseResource()
: nvidia::apex::ResourceCallback
, nvidia::apex::ResourceProvider
, nvidia::apex::UserRenderResourceManager
- releaseScene()
: nvidia::apex::ApexSDK
- releaseSpriteBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseSurfaceBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseVertexBuffer()
: nvidia::apex::UserRenderResourceManager
- releaseWithPlanes()
: nvidia::apex::ClothingConvex
- releaseWithSpheres()
: nvidia::apex::ClothingCapsule
- releaseWriteLock()
: nvidia::apex::RWLockable
- remapBoneIndex()
: nvidia::apex::ClothingAsset
- removeActorPair()
: nvidia::apex::Scene
- removeAllActors()
: nvidia::apex::Context
- removeAllBoundingBoxes()
: nvidia::apex::Scene
- removeBoundingBox()
: nvidia::apex::Scene
- removeChunkOverlaps()
: nvidia::apex::DestructibleAsset
, nvidia::apex::DestructibleAssetAuthoring
- removeConversion()
: NvParameterized::Traits
- removeFactory()
: NvParameterized::Traits
- removePlatform()
: nvidia::apex::ClothingAssetAuthoring
- removePlatformMaxDepth()
: nvidia::apex::DestructibleAssetAuthoring
- removeTriangle()
: nvidia::apex::ClothingTriangleMesh
- removeTriangles()
: nvidia::apex::ClothingTriangleMesh
- RenderMeshActorDesc()
: nvidia::apex::RenderMeshActorDesc
- RenderMeshPartData()
: nvidia::apex::RenderMeshPartData
- renderResource()
: nvidia::apex::UserRenderer
- replaceInteriorSubmeshes()
: nvidia::apex::ExplicitHierarchicalMesh
- requestMaterialLookups()
: nvidia::apex::MaterialLookupCallback
- requestResource()
: nvidia::apex::ResourceCallback
- reset()
: NvParameterized::Handle
, nvidia::apex::RenderableIterator
, nvidia::apex::VertexFormat
- resetEmitterPool()
: nvidia::apex::ModuleParticles
- resetParticleList()
: nvidia::apex::EmitterGeomExplicit
- resizeArray()
: NvParameterized::Interface
, NvParameterized::Handle
- reviseMirrorActor()
: nvidia::apex::MirrorScene::MirrorFilter
- reviseMirrorShape()
: nvidia::apex::MirrorScene::MirrorFilter
- root()
: NvParameterized::Definition
- rootParameterDefinition()
: NvParameterized::Interface
- run()
: nvidia::apex::TestFunctionInterface
- runGpu()
: nvidia::apex::TestFunctionInterface
- runKernel()
: nvidia::apex::CudaTestManager
- runUnitTests()
: nvidia::apex::TestBase
Generated on Sat Dec 1 2018 15:52:06
Copyright © 2012-2018 NVIDIA Corporation, 2701 San Tomas Expressway,
Santa Clara, CA 95050 U.S.A. All rights reserved.