Material request structure. More...
#include <GroundEmitterActor.h>
Public Attributes | |
PxVec3 | samplePosition |
test point position. This is filled by the emitter | |
uint32_t | outMaterialID |
ID of the material at the hitpoint. This must be filled by the user. |
Material request structure.
ID of the material at the hitpoint. This must be filled by the user.
test point position. This is filled by the emitter