GroundEmitterActor.h
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00001 //
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00008 //    notice, this list of conditions and the following disclaimer in the
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00011 //    contributors may be used to endorse or promote products derived
00012 //    from this software without specific prior written permission.
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00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 
00030 #ifndef GROUND_EMITTER_ACTOR_H
00031 #define GROUND_EMITTER_ACTOR_H
00032 
00033 #include "Apex.h"
00034 
00035 namespace nvidia
00036 {
00037 namespace apex
00038 {
00039 
00040 
00041 PX_PUSH_PACK_DEFAULT
00042 
00043 class GroundEmitterAsset;
00044 class RenderVolume;
00045 
00052 class MaterialLookupCallback
00053 {
00054 public:
00056     struct MaterialRequest
00057     {
00058         PxVec3      samplePosition; 
00059         uint32_t    outMaterialID; 
00060     };
00061 
00067     virtual void requestMaterialLookups(uint32_t requestCount, MaterialRequest* reqList) = 0;
00068 
00069     virtual ~MaterialLookupCallback() {}
00070 };
00071 
00073 class GroundEmitterActor : public Actor
00074 {
00075 protected:
00076     virtual ~GroundEmitterActor() {}
00077 
00078 public:
00082     virtual GroundEmitterAsset*     getEmitterAsset() const = 0;
00083 
00087     virtual const PxMat44           getPose() const = 0;
00091     virtual void                    setPose(const PxMat44& pos) = 0;
00092 
00094     virtual void                    setMaterialLookupCallback(MaterialLookupCallback*) = 0;
00095     
00097     virtual MaterialLookupCallback* getMaterialLookupCallback() const = 0;
00098 
00103     virtual void                    setAttachActor(PxActor*) = 0;
00104 
00108     virtual void                    setAttachRelativePosition(const PxVec3& pos) = 0;
00109 
00111     virtual const PxActor*          getAttachActor() const = 0;
00112 
00114     virtual const PxVec3&           getAttachRelativePosition() const = 0;
00115 
00116     /* Override some asset settings at run time */
00117 
00119     virtual void                    setDensity(const float&) = 0;
00120     
00122     virtual void                    setRadius(float) = 0;
00123     
00125     virtual void                    setMaxRaycastsPerFrame(uint32_t) = 0;
00126     
00128     virtual void                    setRaycastHeight(float) = 0;
00129     
00136     virtual void                    setSpawnHeight(float) = 0;
00137 
00139     virtual const float &           getDensity() const = 0;
00140     
00142     virtual float                   getRadius() const = 0;
00143     
00145     virtual uint32_t                getMaxRaycastsPerFrame() const = 0;
00146     
00148     virtual float                   getRaycastHeight() const = 0;
00149     
00155     virtual float                   getSpawnHeight() const = 0;
00156 
00158     virtual void                    setRaycastCollisionGroups(uint32_t) = 0;
00159 
00161     virtual void                    setRaycastCollisionGroupsMask(physx::PxFilterData*) = 0;
00162 
00163 
00165     virtual uint32_t                getRaycastCollisionGroups() const = 0;
00166 
00169     virtual void                    setPreferredRenderVolume(RenderVolume* volume) = 0;
00170 };
00171 
00172 
00173 PX_POP_PACK
00174 
00175 }
00176 } // end namespace nvidia
00177 
00178 #endif // GROUND_EMITTER_ACTOR_H

Generated on Sat Dec 1 2018 15:51:58

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