#include "Apex.h"
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Classes | |
class | nvidia::apex::MaterialLookupCallback |
a user calback interface used to map raycast hitpoints to material ID If an instance of this class is registered with a ground emitter actor, the actor will call requestMaterialLookups() in lieu of doing raycasts. The call will occur from within the scope of the ApexScene thread, so the callback must be thread safe. More... | |
struct | nvidia::apex::MaterialLookupCallback::MaterialRequest |
Material request structure. More... | |
class | nvidia::apex::GroundEmitterActor |
Ground Emitter actor. Uses raycasts against ground to spawn particles. More... | |
Namespaces | |
namespace | nvidia |
namespace | nvidia::apex |