- c -
- cacheChunkOverlapsUpToDepth()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::DestructibleAsset
- calculateCutoutUVMapping()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::FractureToolsAPI
, nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::FractureToolsAPI
- calculateMeshBSP()
: nvidia::apex::ExplicitHierarchicalMesh
- chunkBounds()
: nvidia::apex::ExplicitHierarchicalMesh
- chunkCount()
: nvidia::apex::ExplicitHierarchicalMesh
- chunkFlags()
: nvidia::apex::ExplicitHierarchicalMesh
- chunkUniqueID()
: nvidia::apex::ExplicitHierarchicalMesh
- clear()
: nvidia::apex::ExplicitVertexFormat
, nvidia::apex::ExplicitHierarchicalMesh
- clearActorTransforms()
: nvidia::apex::DestructibleAssetAuthoring
- clearChunkOverlaps()
: nvidia::apex::DestructibleAsset
, nvidia::apex::DestructibleAssetAuthoring
- CollisionDesc()
: nvidia::apex::CollisionDesc
- CollisionVolumeDesc()
: nvidia::apex::CollisionVolumeDesc
- ConvexHull()
: nvidia::apex::ExplicitHierarchicalMesh::ConvexHull
- convexHullCount()
: nvidia::apex::ExplicitHierarchicalMesh
- convexHulls()
: nvidia::apex::ExplicitHierarchicalMesh
- cookChunks()
: nvidia::apex::DestructibleAssetAuthoring
- copyToVertexFormat()
: nvidia::apex::ExplicitVertexFormat
- createChippedMesh()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::FractureToolsAPI
- createCutoutSet()
: nvidia::apex::FractureToolsAPI
- createDestructibleActorFromDeserializedState()
: nvidia::apex::DestructibleAsset
- createDestructibleActorJoint()
: nvidia::apex::ModuleDestructible
- createExplicitHierarchicalMesh()
: nvidia::apex::FractureToolsAPI
- createExplicitHierarchicalMeshConvexHull()
: nvidia::apex::FractureToolsAPI
, nvidia::apex::DestructibleAssetAuthoring
- createHierarchicallySplitMesh()
: nvidia::apex::DestructibleAssetAuthoring
, nvidia::apex::FractureToolsAPI
- createScatterMeshSites()
: nvidia::apex::FractureToolsAPI
, nvidia::apex::DestructibleAssetAuthoring
- createVoronoiSitesInsideMesh()
: nvidia::apex::FractureToolsAPI
, nvidia::apex::DestructibleAssetAuthoring
- createVoronoiSplitMesh()
: nvidia::apex::FractureToolsAPI
, nvidia::apex::DestructibleAssetAuthoring
- CutoutParameters()
: FractureTools::CutoutParameters
Generated on Sat Dec 1 2018 15:51:53
Copyright © 2012-2018 NVIDIA Corporation, 2701 San Tomas Expressway,
Santa Clara, CA 95050 U.S.A. All rights reserved.