Public Member Functions | Protected Member Functions
nvidia::apex::DestructiblePreview Class Reference

Destructible module's derivation AssetPreview. More...

#include <DestructiblePreview.h>

List of all members.

Public Member Functions

virtual const RenderMeshActor * getRenderMeshActor () const =0
 Returns render mesh actor.
virtual void setExplodeView (uint32_t depth, float explode)=0
 Sets the preview chunk depth and "explode" amount (pushes the chunks out by that relative distance).

Protected Member Functions

 DestructiblePreview ()

Detailed Description

Destructible module's derivation AssetPreview.


Constructor & Destructor Documentation

nvidia::apex::DestructiblePreview::DestructiblePreview ( ) [inline, protected]

Member Function Documentation

virtual const RenderMeshActor* nvidia::apex::DestructiblePreview::getRenderMeshActor ( ) const [pure virtual]

Returns render mesh actor.

virtual void nvidia::apex::DestructiblePreview::setExplodeView ( uint32_t  depth,
float  explode 
) [pure virtual]

Sets the preview chunk depth and "explode" amount (pushes the chunks out by that relative distance).

Parameters:
[in]depthMust be nonnegative. Internally the value will be clamped to the depth range in the asset.
[in]explodemust be nonnegative.

The documentation for this class was generated from the following file:

Generated on Sat Dec 1 2018 15:51:53

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