DestructiblePreview.h
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00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 
00030 #ifndef DESTRUCTIBLE_PREVIEW_H
00031 #define DESTRUCTIBLE_PREVIEW_H
00032 
00033 #include "AssetPreview.h"
00034 #include "RenderMeshActor.h"
00035 
00036 namespace nvidia
00037 {
00038 namespace apex
00039 {
00040 
00041 PX_PUSH_PACK_DEFAULT
00042 
00043 
00048 class DestructiblePreview : public AssetPreview
00049 {
00050 public:
00051 
00055     virtual const RenderMeshActor* getRenderMeshActor() const = 0;
00056 
00062     virtual void    setExplodeView(uint32_t depth, float explode) = 0;
00063 
00064 protected:
00065     DestructiblePreview() {}
00066 };
00067 
00068 PX_POP_PACK
00069 
00070 }
00071 } // end namespace nvidia
00072 
00073 #endif // DESTRUCTIBLE_PREVIEW_H

Generated on Sat Dec 1 2018 15:51:53

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