Public Member Functions | Public Attributes
nvidia::apex::RenderMeshAssetAuthoring::MeshDesc Class Reference

#include <RenderMeshAsset.h>

List of all members.

Public Member Functions

 MeshDesc ()
bool isValid () const

Public Attributes

const SubmeshDescm_submeshes
uint32_t m_numSubmeshes
TextureUVOrigin::Enum m_uvOrigin

Detailed Description

Description of a mesh, used for authoring an Render mesh. It contains a number of vertex buffers and submeshes.


Constructor & Destructor Documentation

nvidia::apex::RenderMeshAssetAuthoring::MeshDesc::MeshDesc ( ) [inline]

Constructor sets default values.


Member Function Documentation

bool nvidia::apex::RenderMeshAssetAuthoring::MeshDesc::isValid ( void  ) const [inline]

Validity check, returns true if this descriptor contains valid fields.


Member Data Documentation

The number of elements in m_submeshes.

Array of descriptors for the submeshes in this mesh.

Texture UV direction.


The documentation for this class was generated from the following file:

Generated on Sat Dec 1 2018 15:52:10

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