Public Member Functions
nvidia::apex::MirrorScene::MirrorFilter Class Reference

MirrorFilter is a callback interface implemented by the application to confirm which actors and shapes are, or are not, replicated into the mirrored scene. More...

#include <MirrorScene.h>

List of all members.

Public Member Functions

virtual bool shouldMirror (const PxActor &actor)=0
 The application returns true if this actor should be mirrored into the secondary mirrored scene.
virtual bool shouldMirror (const PxShape &shape)=0
 The application returns true if this shape should be mirrored into the secondary mirrored scene.
virtual void reviseMirrorShape (physx::PxShape &shape)=0
 Affords the application with an opportunity to modify the contents/state of the shape before is placed into the mirrored scene.
virtual void reviseMirrorActor (physx::PxActor &actor)=0
 Affords the application with an opportunity to modify the contents/state of the actor before is placed into the mirrored scene.

Detailed Description

MirrorFilter is a callback interface implemented by the application to confirm which actors and shapes are, or are not, replicated into the mirrored scene.


Member Function Documentation

virtual void nvidia::apex::MirrorScene::MirrorFilter::reviseMirrorActor ( physx::PxActor &  actor) [pure virtual]

Affords the application with an opportunity to modify the contents/state of the actor before is placed into the mirrored scene.

Parameters:
[in]actorA reference to the actor that is about to be placed into the mirrored scene
virtual void nvidia::apex::MirrorScene::MirrorFilter::reviseMirrorShape ( physx::PxShape &  shape) [pure virtual]

Affords the application with an opportunity to modify the contents/state of the shape before is placed into the mirrored scene.

Parameters:
[in]shapeA reference to the shape that is about to be placed into the mirrored scene.
virtual bool nvidia::apex::MirrorScene::MirrorFilter::shouldMirror ( const PxActor &  actor) [pure virtual]

The application returns true if this actor should be mirrored into the secondary mirrored scene.

Parameters:
[in]actorA const reference to the actor in the primary scene to be considered mirrored into the secondary scene.
virtual bool nvidia::apex::MirrorScene::MirrorFilter::shouldMirror ( const PxShape &  shape) [pure virtual]

The application returns true if this shape should be mirrored into the secondary mirrored scene.

Parameters:
[in]shapeA const reference to the shape in the primary scene to be considered mirrored into the secondary scene.

The documentation for this class was generated from the following file:

Generated on Sat Dec 1 2018 15:52:09

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