MirrorFilter is a callback interface implemented by the application to confirm which actors and shapes are, or are not, replicated into the mirrored scene.
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#include <MirrorScene.h>
List of all members.
Public Member Functions |
virtual bool | shouldMirror (const PxActor &actor)=0 |
| The application returns true if this actor should be mirrored into the secondary mirrored scene.
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virtual bool | shouldMirror (const PxShape &shape)=0 |
| The application returns true if this shape should be mirrored into the secondary mirrored scene.
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virtual void | reviseMirrorShape (physx::PxShape &shape)=0 |
| Affords the application with an opportunity to modify the contents/state of the shape before is placed into the mirrored scene.
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virtual void | reviseMirrorActor (physx::PxActor &actor)=0 |
| Affords the application with an opportunity to modify the contents/state of the actor before is placed into the mirrored scene.
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Detailed Description
MirrorFilter is a callback interface implemented by the application to confirm which actors and shapes are, or are not, replicated into the mirrored scene.
Member Function Documentation
virtual void nvidia::apex::MirrorScene::MirrorFilter::reviseMirrorActor |
( |
physx::PxActor & |
actor | ) |
[pure virtual] |
Affords the application with an opportunity to modify the contents/state of the actor before is placed into the mirrored scene.
- Parameters:
-
[in] | actor | A reference to the actor that is about to be placed into the mirrored scene |
virtual void nvidia::apex::MirrorScene::MirrorFilter::reviseMirrorShape |
( |
physx::PxShape & |
shape | ) |
[pure virtual] |
Affords the application with an opportunity to modify the contents/state of the shape before is placed into the mirrored scene.
- Parameters:
-
[in] | shape | A reference to the shape that is about to be placed into the mirrored scene. |
virtual bool nvidia::apex::MirrorScene::MirrorFilter::shouldMirror |
( |
const PxActor & |
actor | ) |
[pure virtual] |
The application returns true if this actor should be mirrored into the secondary mirrored scene.
- Parameters:
-
[in] | actor | A const reference to the actor in the primary scene to be considered mirrored into the secondary scene. |
virtual bool nvidia::apex::MirrorScene::MirrorFilter::shouldMirror |
( |
const PxShape & |
shape | ) |
[pure virtual] |
The application returns true if this shape should be mirrored into the secondary mirrored scene.
- Parameters:
-
[in] | shape | A const reference to the shape in the primary scene to be considered mirrored into the secondary scene. |
The documentation for this class was generated from the following file: