AttractorFS Actor class. More...
#include <AttractorFSActor.h>
Public Member Functions | |
virtual BasicFSAsset * | getAttractorFSAsset () const =0 |
Returns the asset the instance has been created from. | |
virtual PxVec3 | getCurrentPosition () const =0 |
Gets the current position of the actor. | |
virtual void | setCurrentPosition (const PxVec3 &pos)=0 |
Sets the current position of the actor. | |
virtual void | setFieldRadius (float)=0 |
Sets the attracting radius of the field. | |
virtual void | setConstFieldStrength (float)=0 |
Sets strength of the constant part of attracting field. | |
virtual void | setVariableFieldStrength (float)=0 |
Sets strength coefficient for variable part of attracting field. | |
virtual void | setEnabled (bool isEnabled)=0 |
Enable/Disable the field simulation. | |
virtual void | setCurrentScale (float scale)=0 |
Sets the uniform overall object scale. | |
virtual float | getCurrentScale (void) const =0 |
Retrieves the uniform overall object scale. |
AttractorFS Actor class.