Parameter to addForce() and addTorque() calls, determines the exact operation that is carried out.
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#include <PxForceMode.h>
Parameter to addForce() and addTorque() calls, determines the exact operation that is carried out.
- See also
- PxRigidBody.addForce() PxRigidBody.addTorque()
◆ Enum
Enumerator |
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eFORCE | parameter has unit of mass * distance/ time^2, i.e. a force
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eIMPULSE | parameter has unit of mass * distance /time
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eVELOCITY_CHANGE | parameter has unit of distance / time, i.e. the effect is mass independent: a velocity change.
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eACCELERATION | parameter has unit of distance/ time^2, i.e. an acceleration. It gets treated just like a force except the mass is not divided out before integration.
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The documentation for this struct was generated from the following file: