31 #ifndef PX_PHYSICS_EXTENSIONS_TRIANGLE_MESH_H 32 #define PX_PHYSICS_EXTENSIONS_TRIANGLE_MESH_H 145 PxU32* usedIter = NULL);
181 PxU32* usedIter = NULL);
Definition: GuContactBuffer.h:37
PX_FORCE_INLINE const PxU32 * getResults() const
Retrieves array of triangle indices after a findOverlap call.
Definition: PxTriangleMeshExt.h:96
PxU32 * mResultsMemory
Definition: PxTriangleMeshExt.h:105
#define PX_FORCE_INLINE
Definition: PxPreprocessor.h:351
float PxReal
Definition: PxSimpleTypes.h:78
PxU32 mNbResults
Definition: PxTriangleMeshExt.h:107
A geometry object.
Definition: PxGeometry.h:75
Height field geometry class.
Definition: PxHeightFieldGeometry.h:56
PX_FORCE_INLINE PxU32 getNbResults() const
Retrieves number of triangle indices after a findOverlap call.
Definition: PxTriangleMeshExt.h:102
Utility class to find mesh triangles touched by a specified geometry object.
Definition: PxTriangleMeshExt.h:61
bool PxComputeTriangleMeshPenetration(PxVec3 &direction, PxReal &depth, const PxGeometry &geom, const PxTransform &geomPose, const PxTriangleMeshGeometry &meshGeom, const PxTransform &meshPose, PxU32 maxIter, PxU32 *usedIter=NULL)
Computes an approximate minimum translational distance (MTD) between a geometry object and a mesh...
PxU32 mMaxNbResults
Definition: PxTriangleMeshExt.h:108
bool PxComputeHeightFieldPenetration(PxVec3 &direction, PxReal &depth, const PxGeometry &geom, const PxTransform &geomPose, const PxHeightFieldGeometry &heightFieldGeom, const PxTransform &heightFieldPose, PxU32 maxIter, PxU32 *usedIter=NULL)
Computes an approximate minimum translational distance (MTD) between a geometry object and a heightfi...
uint32_t PxU32
Definition: Px.h:48
Triangle mesh geometry class.
Definition: PxTriangleMeshGeometry.h:82
3 Element vector class.
Definition: PxVec3.h:49