31 #ifndef PX_COLLISION_NXTRIANGLEMESHDESC 32 #define PX_COLLISION_NXTRIANGLEMESHDESC 107 if ((!triangles.data) && (points.count%3))
Definition: GuContactBuffer.h:37
PX_INLINE void setToDefault()
(re)sets the structure to the default.
Definition: PxTriangleMeshDesc.h:98
Descriptor class for PxTriangleMesh.
Definition: PxTriangleMeshDesc.h:54
PX_INLINE bool isValid() const
Returns true if the descriptor is valid.
Definition: PxTriangleMeshDesc.h:103
PxTypedStridedData< PxMaterialTableIndex > materialIndices
Definition: PxTriangleMeshDesc.h:74
PX_INLINE bool isValid() const
returns true if the current settings are valid
Definition: PxSimpleTriangleMesh.h:139
PX_INLINE void setToDefault()
(re)sets the structure to the default.
Definition: PxSimpleTriangleMesh.h:134
PxU16 PxMaterialTableIndex
Definition: PxPhysXCommonConfig.h:117
PX_INLINE PxTriangleMeshDesc()
Constructor sets to default.
Definition: PxTriangleMeshDesc.h:93
#define PX_INLINE
Definition: PxPreprocessor.h:336
A structure describing a triangle mesh.
Definition: PxSimpleTriangleMesh.h:84