PxRigidStatic.h
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29 
30 
31 #ifndef PX_PHYSICS_NX_RIGIDSTATIC
32 #define PX_PHYSICS_NX_RIGIDSTATIC
33 
37 #include "PxPhysXConfig.h"
38 #include "PxRigidActor.h"
39 
40 #if !PX_DOXYGEN
41 namespace physx
42 {
43 #endif
44 
60 {
61 public:
62  virtual const char* getConcreteTypeName() const { return "PxRigidStatic"; }
63 
64 protected:
65  PX_INLINE PxRigidStatic(PxType concreteType, PxBaseFlags baseFlags) : PxRigidActor(concreteType, baseFlags) {}
66  PX_INLINE PxRigidStatic(PxBaseFlags baseFlags) : PxRigidActor(baseFlags) {}
67  virtual ~PxRigidStatic() {}
68  virtual bool isKindOf(const char* name) const { return !::strcmp("PxRigidStatic", name) || PxRigidActor::isKindOf(name); }
69 
70 };
71 
72 #if !PX_DOXYGEN
73 } // namespace physx
74 #endif
75 
77 #endif
Definition: GuContactBuffer.h:37
PX_INLINE PxRigidStatic(PxBaseFlags baseFlags)
Definition: PxRigidStatic.h:66
PxU16 PxType
Definition: PxBase.h:49
PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD...
Definition: PxRigidActor.h:58
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition: PxRigidActor.h:228
PX_INLINE PxRigidStatic(PxType concreteType, PxBaseFlags baseFlags)
Definition: PxRigidStatic.h:65
virtual ~PxRigidStatic()
Definition: PxRigidStatic.h:67
PxRigidStatic represents a static rigid body simulation object in the physics SDK.
Definition: PxRigidStatic.h:59
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition: PxRigidStatic.h:68
#define PX_INLINE
Definition: PxPreprocessor.h:336
virtual const char * getConcreteTypeName() const
Returns string name of dynamic type.
Definition: PxRigidStatic.h:62