31 #ifndef PX_PHYSICS_NX_RIGIDSTATIC 32 #define PX_PHYSICS_NX_RIGIDSTATIC Definition: GuContactBuffer.h:37
PX_INLINE PxRigidStatic(PxBaseFlags baseFlags)
Definition: PxRigidStatic.h:66
PxU16 PxType
Definition: PxBase.h:49
PxRigidActor represents a base class shared between dynamic and static rigid bodies in the physics SD...
Definition: PxRigidActor.h:58
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition: PxRigidActor.h:228
PX_INLINE PxRigidStatic(PxType concreteType, PxBaseFlags baseFlags)
Definition: PxRigidStatic.h:65
virtual ~PxRigidStatic()
Definition: PxRigidStatic.h:67
PxRigidStatic represents a static rigid body simulation object in the physics SDK.
Definition: PxRigidStatic.h:59
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition: PxRigidStatic.h:68
#define PX_INLINE
Definition: PxPreprocessor.h:336
virtual const char * getConcreteTypeName() const
Returns string name of dynamic type.
Definition: PxRigidStatic.h:62