PxGpu.h
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27 
28 #ifndef PX_GPU_H
29 #define PX_GPU_H
30 
31 #include "PxPhysXConfig.h"
32 
33 
34 #if PX_SUPPORT_GPU_PHYSX
35 
38 #include "foundation/Px.h"
41 #include "PxFoundation.h"
42 
54 class PxGpuLoadHook
55 {
56 public:
57  PxGpuLoadHook() {}
58  virtual ~PxGpuLoadHook() {}
59 
60  virtual const char* getPhysXGpuDllName() const = 0;
61 
62 protected:
63 private:
64 };
65 
73 PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxSetPhysXGpuLoadHook(const PxGpuLoadHook* hook);
74 
80 PX_C_EXPORT PX_PHYSX_CORE_API int PX_CALL_CONV PxGetSuggestedCudaDeviceOrdinal(physx::PxErrorCallback& errc);
81 
92 PX_C_EXPORT PX_PHYSX_CORE_API physx::PxCudaContextManager* PX_CALL_CONV PxCreateCudaContextManager(physx::PxFoundation& foundation, const physx::PxCudaContextManagerDesc& desc, physx::PxProfilerCallback* profilerCallback = NULL);
93 
94 #endif // PX_SUPPORT_GPU_PHYSX
95 
96 #endif // PX_GPU_H
#define PX_C_EXPORT
Definition: Pxc.h:54
#define PX_CALL_CONV
Definition: PxPreprocessor.h:315
#define PX_PHYSX_CORE_API
Definition: PxPhysXCommonConfig.h:59
The pure virtual callback interface for general purpose instrumentation and profiling of GameWorks mo...
Definition: PxProfiler.h:40