PxBVHStructure.h
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29 
30 
31 #ifndef PX_PHYSICS_BVH_STRUCTURE
32 #define PX_PHYSICS_BVH_STRUCTURE
33 
37 #include "common/PxBase.h"
38 #include "foundation/PxTransform.h"
39 #include "foundation/PxBounds3.h"
40 
41 #if !PX_DOXYGEN
42 namespace physx
43 {
44 #endif
45 
57 class PxBVHStructure: public PxBase
58 {
59 public:
60 
71  virtual PxU32 raycast(const PxVec3& origin,
72  const PxVec3& unitDir,
73  PxReal maxDist,
74  PxU32 maxHits,
75  PxU32* PX_RESTRICT rayHits) const = 0;
76 
87  virtual PxU32 sweep(const PxBounds3& aabb,
88  const PxVec3& unitDir,
89  PxReal maxDist,
90  PxU32 maxHits,
91  PxU32* PX_RESTRICT sweepHits) const = 0;
92 
101  virtual PxU32 overlap(const PxBounds3& aabb,
102  PxU32 maxHits,
103  PxU32* PX_RESTRICT overlapHits) const = 0;
104 
110  virtual const PxBounds3* getBounds() const = 0;
111 
120  virtual PxU32 getNbBounds() const = 0;
121 
122  virtual const char* getConcreteTypeName() const { return "PxBVHStructure"; }
123 protected:
124  PX_INLINE PxBVHStructure(PxType concreteType, PxBaseFlags baseFlags) : PxBase(concreteType, baseFlags) {}
125  PX_INLINE PxBVHStructure(PxBaseFlags baseFlags) : PxBase(baseFlags) {}
126  virtual ~PxBVHStructure() {}
127 
128  virtual bool isKindOf(const char* name) const { return !::strcmp("PxBVHStructure", name) || PxBase::isKindOf(name); }
129 
130 };
131 
132 
133 #if !PX_DOXYGEN
134 } // namespace physx
135 #endif
136 
138 #endif
Definition: GuContactBuffer.h:37
#define PX_RESTRICT
Definition: PxPreprocessor.h:371
virtual ~PxBVHStructure()
Definition: PxBVHStructure.h:126
float PxReal
Definition: PxSimpleTypes.h:78
virtual bool isKindOf(const char *superClass) const
Returns whether a given type name matches with the type of this instance.
Definition: PxBase.h:178
PX_INLINE PxBVHStructure(PxType concreteType, PxBaseFlags baseFlags)
Definition: PxBVHStructure.h:124
PxU16 PxType
Definition: PxBase.h:49
PX_INLINE PxBVHStructure(PxBaseFlags baseFlags)
Definition: PxBVHStructure.h:125
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition: PxBVHStructure.h:128
Class representing 3D range or axis aligned bounding box.
Definition: PxBounds3.h:58
virtual const char * getConcreteTypeName() const
Returns string name of dynamic type.
Definition: PxBVHStructure.h:122
uint32_t PxU32
Definition: Px.h:48
Class representing the bounding volume hierarchy structure.
Definition: PxBVHStructure.h:57
Base class for objects that can be members of a PxCollection.
Definition: PxBase.h:73
#define PX_INLINE
Definition: PxPreprocessor.h:336
3 Element vector class.
Definition: PxVec3.h:49