PxArticulationLink.h
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29 
30 
31 #ifndef PX_PHYSICS_NX_ARTICULATION_LINK
32 #define PX_PHYSICS_NX_ARTICULATION_LINK
33 
36 #include "PxPhysXConfig.h"
37 #include "PxArticulationJoint.h"
38 #include "PxRigidBody.h"
39 
40 #if !PX_DOXYGEN
41 namespace physx
42 {
43 #endif
44 
45  class PxArticulationBase;
46 
58 {
59 public:
69  virtual void release() = 0;
70 
77  virtual PxArticulationBase& getArticulation() const = 0;
78 
86  virtual PxArticulationJointBase* getInboundJoint() const = 0;
87 
95  virtual PxU32 getInboundJointDof() const = 0;
96 
104  virtual PxU32 getNbChildren() const = 0;
105 
111  virtual PxU32 getLinkIndex() const = 0;
112 
123  virtual PxU32 getChildren(PxArticulationLink** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0;
124 
125  virtual const char* getConcreteTypeName() const { return "PxArticulationLink"; }
126 
127 protected:
128  PX_INLINE PxArticulationLink(PxType concreteType, PxBaseFlags baseFlags) : PxRigidBody(concreteType, baseFlags) {}
130  virtual ~PxArticulationLink() {}
131  virtual bool isKindOf(const char* name) const { return !::strcmp("PxArticulationLink", name) || PxRigidBody::isKindOf(name); }
132 };
133 
134 #if !PX_DOXYGEN
135 } // namespace physx
136 #endif
137 
139 #endif
Definition: GuContactBuffer.h:37
PxU16 PxType
Definition: PxBase.h:49
Definition: PxArticulationJoint.h:69
a tree structure of bodies connected by joints that is treated as a unit by the dynamics solver ...
Definition: PxArticulationBase.h:56
PxRigidBody is a base class shared between dynamic rigid body objects.
Definition: PxRigidBody.h:195
virtual bool isKindOf(const char *name) const
Returns whether a given type name matches with the type of this instance.
Definition: PxRigidBody.h:730
uint32_t PxU32
Definition: Px.h:48
#define PX_INLINE
Definition: PxPreprocessor.h:336