31 #ifndef PX_PHYSICS_NX_SCENELOCK 32 #define PX_PHYSICS_NX_SCENELOCK 71 mScene.lockRead(file, line);
110 mScene.lockWrite(file, line);
115 mScene.unlockWrite();
Definition: GuContactBuffer.h:37
~PxSceneReadLock()
Definition: PxSceneLock.h:74
A scene is a collection of bodies and constraints which can interact.
Definition: PxScene.h:169
RAII wrapper for the PxScene read lock.
Definition: PxSceneLock.h:55
RAII wrapper for the PxScene write lock.
Definition: PxSceneLock.h:94
PxSceneReadLock(PxScene &scene, const char *file=NULL, PxU32 line=0)
Constructor.
Definition: PxSceneLock.h:68
PxScene & mScene
Definition: PxSceneLock.h:120
~PxSceneWriteLock()
Definition: PxSceneLock.h:113
uint32_t PxU32
Definition: Px.h:48
PxScene & mScene
Definition: PxSceneLock.h:81
PxSceneWriteLock(PxScene &scene, const char *file=NULL, PxU32 line=0)
Constructor.
Definition: PxSceneLock.h:107