PxGpu.h
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
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#ifndef PX_GPU_H
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#define PX_GPU_H
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#include "
PxPhysXConfig.h
"
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#if PX_SUPPORT_GPU_PHYSX
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#include "
cudamanager/PxCudaContextManager.h
"
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#include "
cudamanager/PxCudaMemoryManager.h
"
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#include "
cudamanager/PxGpuCopyDesc.h
"
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#include "
foundation/Px.h
"
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#include "
foundation/PxPreprocessor.h
"
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#include "
common/PxPhysXCommonConfig.h
"
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#include "
PxFoundation.h
"
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class
PxGpuLoadHook
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{
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public
:
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PxGpuLoadHook() {}
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virtual
~PxGpuLoadHook() {}
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virtual
const
char
* getPhysXGpuDllName()
const
= 0;
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protected
:
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private
:
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};
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PX_C_EXPORT
PX_PHYSX_CORE_API
void
PX_CALL_CONV
PxSetPhysXGpuLoadHook(
const
PxGpuLoadHook* hook);
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PX_C_EXPORT
PX_PHYSX_CORE_API
int
PX_CALL_CONV
PxGetSuggestedCudaDeviceOrdinal(physx::PxErrorCallback& errc);
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PX_C_EXPORT
PX_PHYSX_CORE_API
physx::PxCudaContextManager*
PX_CALL_CONV
PxCreateCudaContextManager(physx::PxFoundation& foundation,
const
physx::PxCudaContextManagerDesc& desc);
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#endif // PX_SUPPORT_GPU_PHYSX
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#endif // PX_GPU_H
Px.h
PxPhysXCommonConfig.h
PxPreprocessor.h
PX_C_EXPORT
#define PX_C_EXPORT
Definition:
Pxc.h:54
PX_CALL_CONV
#define PX_CALL_CONV
Definition:
PxPreprocessor.h:328
PX_PHYSX_CORE_API
#define PX_PHYSX_CORE_API
Definition:
PxPhysXCommonConfig.h:59
PxPhysXConfig.h
PxGpuCopyDesc.h
PxFoundation.h
PxCudaContextManager.h
PxCudaMemoryManager.h
include
gpu
PxGpu.h
Copyright © 2008-2018 NVIDIA Corporation, 2788 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.
www.nvidia.com