PxVehicleWheelConcurrentUpdateData Struct Reference
[Vehicle]

Structure containing data that is computed for a wheel during concurrent calls to PxVehicleUpdates but which cannot be safely concurrently applied. More...

#include <PxVehicleUpdate.h>

Collaboration diagram for PxVehicleWheelConcurrentUpdateData:

Collaboration graph
PxVec3PxTransformPxRigidDynamicPxRigidBodyPxRigidActorPxActorPxBasePxFlags\< PxBaseFlag::Enum, PxU16 \>PxQuat
[legend]

List of all members.

Public Member Functions

 PxVehicleWheelConcurrentUpdateData ()

Private Attributes

PxTransform localPose
PxRigidDynamichitActor
PxVec3 hitActorForce
PxVec3 hitActorForcePosition

Friends

class PxVehicleUpdate


Detailed Description

Structure containing data that is computed for a wheel during concurrent calls to PxVehicleUpdates but which cannot be safely concurrently applied.

See also:
PxVehicleUpdates, PxVehiclePostUpdates, PxVehicleConcurrentUpdate

Constructor & Destructor Documentation

PxVehicleWheelConcurrentUpdateData::PxVehicleWheelConcurrentUpdateData (  )  [inline]


Friends And Related Function Documentation

friend class PxVehicleUpdate [friend]


Member Data Documentation


The documentation for this struct was generated from the following file:


Copyright © 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com