actor | PxActorShape | |
distance | PxLocationHit | |
faceIndex | PxQueryHit | |
flags | PxLocationHit | |
hadInitialOverlap() const | PxLocationHit | [inline] |
normal | PxLocationHit | |
padTo16Bytes | PxRaycastHit | |
position | PxLocationHit | |
PxActorShape() | PxActorShape | [inline] |
PxActorShape(PxRigidActor *a, PxShape *s) | PxActorShape | [inline] |
PxLocationHit() | PxLocationHit | [inline] |
PxQueryHit() | PxQueryHit | [inline] |
PxRaycastHit() | PxRaycastHit | [inline] |
shape | PxActorShape | |
u | PxRaycastHit | |
v | PxRaycastHit |