#include <PxHeightFieldFlag.h>
Public Types | |
enum | Enum { eNO_BOUNDARY_EDGES = (1 << 0) } |
eNO_BOUNDARY_EDGES |
Disable collisions with height field with boundary edges.
Raise this flag if several terrain patches are going to be placed adjacent to each other, to avoid a bump when sliding across. This flag is ignored in contact generation with sphere and capsule shapes.
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