PxDebugColor Struct Reference
[Common]

Default color values used for debug rendering. More...

#include <PxRenderBuffer.h>

List of all members.

Public Types

enum  Enum {
  eARGB_BLACK = 0xff000000,
  eARGB_RED = 0xffff0000,
  eARGB_GREEN = 0xff00ff00,
  eARGB_BLUE = 0xff0000ff,
  eARGB_YELLOW = 0xffffff00,
  eARGB_MAGENTA = 0xffff00ff,
  eARGB_CYAN = 0xff00ffff,
  eARGB_WHITE = 0xffffffff,
  eARGB_GREY = 0xff808080,
  eARGB_DARKRED = 0x88880000,
  eARGB_DARKGREEN = 0x88008800,
  eARGB_DARKBLUE = 0x88000088
}


Detailed Description

Default color values used for debug rendering.

Member Enumeration Documentation

Enumerator:
eARGB_BLACK 
eARGB_RED 
eARGB_GREEN 
eARGB_BLUE 
eARGB_YELLOW 
eARGB_MAGENTA 
eARGB_CYAN 
eARGB_WHITE 
eARGB_GREY 
eARGB_DARKRED 
eARGB_DARKGREEN 
eARGB_DARKBLUE 


The documentation for this struct was generated from the following file:


Copyright © 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com