PxSceneQueryExt Member List

This is the complete list of members for PxSceneQueryExt, including all inherited members.

overlapAny(const PxScene &scene, const PxGeometry &geometry, const PxTransform &pose, PxOverlapHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT)PxSceneQueryExt [static]
overlapMultiple(const PxScene &scene, const PxGeometry &geometry, const PxTransform &pose, PxOverlapHit *hitBuffer, PxU32 hitBufferSize, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT)PxSceneQueryExt [static]
raycastAny(const PxScene &scene, const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT)PxSceneQueryExt [static]
raycastMultiple(const PxScene &scene, const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxRaycastHit *hitBuffer, PxU32 hitBufferSize, bool &blockingHit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT)PxSceneQueryExt [static]
raycastSingle(const PxScene &scene, const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxRaycastHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT)PxSceneQueryExt [static]
sweepAny(const PxScene &scene, const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags queryFlags, PxSceneQueryHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT, PxReal inflation=0.0f)PxSceneQueryExt [static]
sweepMultiple(const PxScene &scene, const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxSweepHit *hitBuffer, PxU32 hitBufferSize, bool &blockingHit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT, PxReal inflation=0.0f)PxSceneQueryExt [static]
sweepSingle(const PxScene &scene, const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSceneQueryFlags outputFlags, PxSweepHit &hit, const PxSceneQueryFilterData &filterData=PxSceneQueryFilterData(), PxSceneQueryFilterCallback *filterCall=NULL, const PxSceneQueryCache *cache=NULL, PX_DEPRECATED PxClientID queryClient=PX_DEFAULT_CLIENT, PxReal inflation=0.0f)PxSceneQueryExt [static]



Copyright © 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com