00001 // 00002 // Redistribution and use in source and binary forms, with or without 00003 // modification, are permitted provided that the following conditions 00004 // are met: 00005 // * Redistributions of source code must retain the above copyright 00006 // notice, this list of conditions and the following disclaimer. 00007 // * Redistributions in binary form must reproduce the above copyright 00008 // notice, this list of conditions and the following disclaimer in the 00009 // documentation and/or other materials provided with the distribution. 00010 // * Neither the name of NVIDIA CORPORATION nor the names of its 00011 // contributors may be used to endorse or promote products derived 00012 // from this software without specific prior written permission. 00013 // 00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00017 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00025 // 00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. 00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. 00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. 00029 00030 00031 #ifndef PX_PHYSICS_NX_TRIANGLEMESH_GEOMETRY 00032 #define PX_PHYSICS_NX_TRIANGLEMESH_GEOMETRY 00033 00036 #include "geometry/PxGeometry.h" 00037 #include "geometry/PxMeshScale.h" 00038 #include "common/PxCoreUtilityTypes.h" 00039 00040 #if !PX_DOXYGEN 00041 namespace physx 00042 { 00043 #endif 00044 00045 class PxTriangleMesh; 00046 00047 00053 struct PxMeshGeometryFlag 00054 { 00055 enum Enum 00056 { 00057 eDOUBLE_SIDED = (1<<1) 00058 00059 00060 }; 00061 }; 00062 00068 typedef PxFlags<PxMeshGeometryFlag::Enum,PxU8> PxMeshGeometryFlags; 00069 PX_FLAGS_OPERATORS(PxMeshGeometryFlag::Enum,PxU8) 00070 00071 00082 class PxTriangleMeshGeometry : public PxGeometry 00083 { 00084 public: 00090 PX_INLINE PxTriangleMeshGeometry() : 00091 PxGeometry (PxGeometryType::eTRIANGLEMESH), 00092 triangleMesh(NULL) 00093 {} 00094 00102 PX_INLINE PxTriangleMeshGeometry( PxTriangleMesh* mesh, 00103 const PxMeshScale& scaling = PxMeshScale(), 00104 PxMeshGeometryFlags flags = PxMeshGeometryFlags()) : 00105 PxGeometry (PxGeometryType::eTRIANGLEMESH), 00106 scale (scaling), 00107 meshFlags (flags), 00108 triangleMesh(mesh) 00109 {} 00110 00121 PX_INLINE bool isValid() const; 00122 00123 public: 00124 PxMeshScale scale; 00125 PxMeshGeometryFlags meshFlags; 00126 PxPadding<3> paddingFromFlags; 00127 PxTriangleMesh* triangleMesh; 00128 }; 00129 00130 00131 PX_INLINE bool PxTriangleMeshGeometry::isValid() const 00132 { 00133 if(mType != PxGeometryType::eTRIANGLEMESH) 00134 return false; 00135 if(!scale.scale.isFinite() || !scale.rotation.isUnit()) 00136 return false; 00137 if(!scale.isValidForTriangleMesh()) 00138 return false; 00139 if(!triangleMesh) 00140 return false; 00141 00142 return true; 00143 } 00144 00145 #if !PX_DOXYGEN 00146 } // namespace physx 00147 #endif 00148 00150 #endif