#include "extensions/PxJoint.h"
#include "extensions/PxJointLimit.h"
#include "foundation/PxFlags.h"
Go to the source code of this file.
Classes | |
struct | PxD6Axis |
Used to specify one of the degrees of freedom of a D6 joint. More... | |
struct | PxD6Motion |
Used to specify the range of motions allowed for a degree of freedom in a D6 joint. More... | |
struct | PxD6Drive |
Used to specify which axes of a D6 joint are driven. More... | |
struct | PxD6JointDriveFlag |
flags for configuring the drive model of a PxD6Joint More... | |
class | PxD6JointDrive |
parameters for configuring the drive model of a PxD6Joint More... | |
class | PxD6Joint |
A D6 joint is a general constraint between two actors. More... | |
Typedefs | |
typedef PxFlags < PxD6JointDriveFlag::Enum, PxU32 > | PxD6JointDriveFlags |
Functions | |
PxD6Joint * | PxD6JointCreate (PxPhysics &physics, PxRigidActor *actor0, const PxTransform &localFrame0, PxRigidActor *actor1, const PxTransform &localFrame1) |
Create a D6 joint. |