PxD6Joint Member List

This is the complete list of members for PxD6Joint, including all inherited members.

getActors(PxRigidActor *&actor0, PxRigidActor *&actor1) const =0PxJointpure virtual
getBaseFlags() const PxBaseinline
getBinaryMetaData(PxOutputStream &stream)PxJointstatic
getBreakForce(PxReal &force, PxReal &torque) const =0PxJointpure virtual
getConcreteType() const PxBaseinline
getConcreteTypeName() const PxD6Jointinlinevirtual
getConstraint() const =0PxJointpure virtual
getConstraintFlags() const =0PxJointpure virtual
getDrive(PxD6Drive::Enum index) const =0PxD6Jointpure virtual
getDrivePosition() const =0PxD6Jointpure virtual
getDriveVelocity(PxVec3 &linear, PxVec3 &angular) const =0PxD6Jointpure virtual
getInvInertiaScale0() const =0PxJointpure virtual
getInvInertiaScale1() const =0PxJointpure virtual
getInvMassScale0() const =0PxJointpure virtual
getInvMassScale1() const =0PxJointpure virtual
getLinearLimit() const =0PxD6Jointpure virtual
getLocalPose(PxJointActorIndex::Enum actor) const =0PxJointpure virtual
getMotion(PxD6Axis::Enum axis) const =0PxD6Jointpure virtual
getName() const =0PxJointpure virtual
getProjectionAngularTolerance() const =0PxD6Jointpure virtual
getProjectionLinearTolerance() const =0PxD6Jointpure virtual
getRelativeAngularVelocity() const =0PxJointpure virtual
getRelativeLinearVelocity() const =0PxJointpure virtual
getRelativeTransform() const =0PxJointpure virtual
getScene() const =0PxJointpure virtual
getSwingLimit() const =0PxD6Jointpure virtual
getSwingYAngle() const =0PxD6Jointpure virtual
getSwingZAngle() const =0PxD6Jointpure virtual
getTwist() const =0PxD6Jointpure virtual
getTwistLimit() const =0PxD6Jointpure virtual
getType()PxJointinline
is()PxBaseinline
is() const PxBaseinline
isKindOf(const char *name) const PxD6Jointinlineprotectedvirtual
isReleasable() const PxBaseinlinevirtual
mBaseFlagsPxBaseprotected
mConcreteTypePxBaseprotected
PxBase(PxType concreteType, PxBaseFlags baseFlags)PxBaseinlineprotected
PxBase(PxBaseFlags baseFlags)PxBaseinlineprotected
PxD6Joint(PxType concreteType, PxBaseFlags baseFlags)PxD6Jointinlineprotected
PxD6Joint(PxBaseFlags baseFlags)PxD6Jointinlineprotected
PxJoint(PxType concreteType, PxBaseFlags baseFlags)PxJointinlineprotected
PxJoint(PxBaseFlags baseFlags)PxJointinlineprotected
release()=0PxJointpure virtual
setActors(PxRigidActor *actor0, PxRigidActor *actor1)=0PxJointpure virtual
setBaseFlag(PxBaseFlag::Enum flag, bool value)PxBaseinline
setBaseFlags(PxBaseFlags inFlags)PxBaseinline
setBreakForce(PxReal force, PxReal torque)=0PxJointpure virtual
setConstraintFlag(PxConstraintFlag::Enum flag, bool value)=0PxJointpure virtual
setConstraintFlags(PxConstraintFlags flags)=0PxJointpure virtual
setDrive(PxD6Drive::Enum index, const PxD6JointDrive &drive)=0PxD6Jointpure virtual
setDrivePosition(const PxTransform &pose)=0PxD6Jointpure virtual
setDriveVelocity(const PxVec3 &linear, const PxVec3 &angular)=0PxD6Jointpure virtual
setInvInertiaScale0(PxReal invInertiaScale)=0PxJointpure virtual
setInvInertiaScale1(PxReal invInertiaScale)=0PxJointpure virtual
setInvMassScale0(PxReal invMassScale)=0PxJointpure virtual
setInvMassScale1(PxReal invMassScale)=0PxJointpure virtual
setLinearLimit(const PxJointLinearLimit &limit)=0PxD6Jointpure virtual
setLocalPose(PxJointActorIndex::Enum actor, const PxTransform &localPose)=0PxJointpure virtual
setMotion(PxD6Axis::Enum axis, PxD6Motion::Enum type)=0PxD6Jointpure virtual
setName(const char *name)=0PxJointpure virtual
setProjectionAngularTolerance(PxReal tolerance)=0PxD6Jointpure virtual
setProjectionLinearTolerance(PxReal tolerance)=0PxD6Jointpure virtual
setSwingLimit(const PxJointLimitCone &limit)=0PxD6Jointpure virtual
setTwistLimit(const PxJointAngularLimitPair &limit)=0PxD6Jointpure virtual
typeMatch() const PxBaseinlineprotected
userDataPxJoint
~PxBase()PxBaseinlineprotectedvirtual
~PxJoint()PxJointinlineprotectedvirtual


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