PxBatchQuery Member List

This is the complete list of members for PxBatchQuery, including all inherited members.

execute()=0PxBatchQuerypure virtual
getFilterShaderData() const =0PxBatchQuerypure virtual
getFilterShaderDataSize() const =0PxBatchQuerypure virtual
getOwnerClient() const =0PxBatchQuerypure virtual
getPostFilterShader() const =0PxBatchQuerypure virtual
getPreFilterShader() const =0PxBatchQuerypure virtual
getRunOnSpu()=0PxBatchQuerypure virtual
getUserMemory()=0PxBatchQuerypure virtual
overlap(const PxGeometry &geometry, const PxTransform &pose, PxU16 maxTouchHits=0, const PxQueryFilterData &filterData=PxQueryFilterData(), void *userData=NULL, const PxQueryCache *cache=NULL)=0PxBatchQuerypure virtual
raycast(const PxVec3 &origin, const PxVec3 &unitDir, PxReal distance=PX_MAX_F32, PxU16 maxTouchHits=0, PxHitFlags hitFlags=PxHitFlag::ePOSITION|PxHitFlag::eNORMAL|PxHitFlag::eDISTANCE, const PxQueryFilterData &filterData=PxQueryFilterData(), void *userData=NULL, const PxQueryCache *cache=NULL)=0PxBatchQuerypure virtual
release()=0PxBatchQuerypure virtual
setRunOnSpu(bool runOnSpu)=0PxBatchQuerypure virtual
setUserMemory(const PxBatchQueryMemory &)=0PxBatchQuerypure virtual
sweep(const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxU16 maxTouchHits=0, PxHitFlags hitFlags=PxHitFlag::ePOSITION|PxHitFlag::eNORMAL|PxHitFlag::eDISTANCE, const PxQueryFilterData &filterData=PxQueryFilterData(), void *userData=NULL, const PxQueryCache *cache=NULL, const PxReal inflation=0.f)=0PxBatchQuerypure virtual
~PxBatchQuery()PxBatchQueryinlineprotectedvirtual


Copyright © 2008-2015 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com