This is the complete list of members for PxBatchQuery, including all inherited members.
execute()=0 | PxBatchQuery | pure virtual |
getFilterShaderData() const =0 | PxBatchQuery | pure virtual |
getFilterShaderDataSize() const =0 | PxBatchQuery | pure virtual |
getOwnerClient() const =0 | PxBatchQuery | pure virtual |
getPostFilterShader() const =0 | PxBatchQuery | pure virtual |
getPreFilterShader() const =0 | PxBatchQuery | pure virtual |
getRunOnSpu()=0 | PxBatchQuery | pure virtual |
getUserMemory()=0 | PxBatchQuery | pure virtual |
overlap(const PxGeometry &geometry, const PxTransform &pose, PxU16 maxTouchHits=0, const PxQueryFilterData &filterData=PxQueryFilterData(), void *userData=NULL, const PxQueryCache *cache=NULL)=0 | PxBatchQuery | pure virtual |
raycast(const PxVec3 &origin, const PxVec3 &unitDir, PxReal distance=PX_MAX_F32, PxU16 maxTouchHits=0, PxHitFlags hitFlags=PxHitFlag::ePOSITION|PxHitFlag::eNORMAL|PxHitFlag::eDISTANCE, const PxQueryFilterData &filterData=PxQueryFilterData(), void *userData=NULL, const PxQueryCache *cache=NULL)=0 | PxBatchQuery | pure virtual |
release()=0 | PxBatchQuery | pure virtual |
setRunOnSpu(bool runOnSpu)=0 | PxBatchQuery | pure virtual |
setUserMemory(const PxBatchQueryMemory &)=0 | PxBatchQuery | pure virtual |
sweep(const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxU16 maxTouchHits=0, PxHitFlags hitFlags=PxHitFlag::ePOSITION|PxHitFlag::eNORMAL|PxHitFlag::eDISTANCE, const PxQueryFilterData &filterData=PxQueryFilterData(), void *userData=NULL, const PxQueryCache *cache=NULL, const PxReal inflation=0.f)=0 | PxBatchQuery | pure virtual |
~PxBatchQuery() | PxBatchQuery | inlineprotectedvirtual |