PxAggregate Member List

This is the complete list of members for PxAggregate, including all inherited members.

addActor(PxActor &actor)=0PxAggregatepure virtual
addArticulation(PxArticulation &articulation)=0PxAggregatepure virtual
getActors(PxActor **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0PxAggregatepure virtual
getBaseFlags() const PxBaseinline
getConcreteType() const PxBaseinline
getConcreteTypeName() const PxAggregateinlinevirtual
getMaxNbActors() const =0PxAggregatepure virtual
getNbActors() const =0PxAggregatepure virtual
getScene()=0PxAggregatepure virtual
getSelfCollision() const =0PxAggregatepure virtual
is()PxBaseinline
is() const PxBaseinline
isKindOf(const char *name) const PxAggregateinlineprotectedvirtual
isReleasable() const PxBaseinlinevirtual
mBaseFlagsPxBaseprotected
mConcreteTypePxBaseprotected
PxAggregate(PxType concreteType, PxBaseFlags baseFlags)PxAggregateinlineprotected
PxAggregate(PxBaseFlags baseFlags)PxAggregateinlineprotected
PxBase(PxType concreteType, PxBaseFlags baseFlags)PxBaseinlineprotected
PxBase(PxBaseFlags baseFlags)PxBaseinlineprotected
release()=0PxAggregatepure virtual
removeActor(PxActor &actor)=0PxAggregatepure virtual
removeArticulation(PxArticulation &articulation)=0PxAggregatepure virtual
setBaseFlag(PxBaseFlag::Enum flag, bool value)PxBaseinline
setBaseFlags(PxBaseFlags inFlags)PxBaseinline
typeMatch() const PxBaseinlineprotected
~PxAggregate()PxAggregateinlineprotectedvirtual
~PxBase()PxBaseinlineprotectedvirtual


Copyright © 2008-2015 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com