PxParticleFlag.h
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1 /*
2  * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
3  *
4  * NVIDIA CORPORATION and its licensors retain all intellectual property
5  * and proprietary rights in and to this software, related documentation
6  * and any modifications thereto. Any use, reproduction, disclosure or
7  * distribution of this software and related documentation without an express
8  * license agreement from NVIDIA CORPORATION is strictly prohibited.
9  */
10 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
11 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
12 
13 
14 #ifndef PX_PARTICLE_FLAG
15 #define PX_PARTICLE_FLAG
16 
20 #ifndef PX_DOXYGEN
21 namespace physx
22 {
23 #endif
24 
29  {
30  enum Enum
31  {
38  eVALID = (1<<0),
39 
45  eCOLLISION_WITH_STATIC = (1<<1),
46 
52  eCOLLISION_WITH_DYNAMIC = (1<<2),
53 
60  eCOLLISION_WITH_DRAIN = (1<<3),
61 
67  eSPATIAL_DATA_STRUCTURE_OVERFLOW = (1<<4)
68  };
69  };
70 
71 #ifndef PX_DOXYGEN
72 } // namespace physx
73 #endif
74 
76 #endif


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