PxClothParticleData.h
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1 /*
2  * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
3  *
4  * NVIDIA CORPORATION and its licensors retain all intellectual property
5  * and proprietary rights in and to this software, related documentation
6  * and any modifications thereto. Any use, reproduction, disclosure or
7  * distribution of this software and related documentation without an express
8  * license agreement from NVIDIA CORPORATION is strictly prohibited.
9  */
10 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
11 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
12 
13 
14 #ifndef PX_PHYSICS_NX_CLOTH_READ_DATA
15 #define PX_PHYSICS_NX_CLOTH_READ_DATA
16 
17 #include "PxPhysXConfig.h"
18 
19 #if PX_USE_CLOTH_API
20 
25 #include "PxLockedData.h"
26 
27 #ifndef PX_DOXYGEN
28 namespace physx
29 {
30 #endif
31 
32 struct PxClothParticle;
33 
38 class PxClothParticleData : public PxLockedData
39 {
40 public:
45  PxClothParticle* particles;
46 
51  PxClothParticle* previousParticles;
52 };
53 
54 #ifndef PX_DOXYGEN
55 } // namespace physx
56 #endif
57 
60 #endif // PX_USE_CLOTH_API
61 
62 #endif


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