Describes the NxParameterized::Interface for 'SimpleParticleSystemParams' : More...
#include <params.h>
Public Attributes | |
Bool | GridDensity.Enabled |
'GridDensity.Enabled' : Compute a Density Using a Grid | |
Resolution | GridDensity.Resolution |
'GridDensity.Resolution' : Number of cells in a 3D grid, used to calculate particles positions. Higher values divide the grid into more cells. | |
F32 | GridDensity.GridSize |
'GridDensity.GridSize' : Depth of grid | |
U32 | GridDensity.MaxCellCount |
'GridDensity.MaxCellCount' : This is the number of particles within a grid cell for a density of 1 |
Describes the NxParameterized::Interface for 'SimpleParticleSystemParams' :
SimpleParticleSystemParams contains 4 fully qualified names --------------------------------------------- 1 : Bool GridDensity.Enabled 2 : Resolution GridDensity.Resolution 3 : F32 GridDensity.GridSize 4 : U32 GridDensity.MaxCellCount
'GridDensity.Enabled' : Compute a Density Using a Grid
If this option is true; a density will be computed based on the grouping of particles in a 3d grid
'GridDensity.GridSize' : Depth of grid
The default value is 10 units Must be positive.
'GridDensity.MaxCellCount' : This is the number of particles within a grid cell for a density of 1
This is the integer count representing how many particles reside in a single grid cell before the density is considered 1. It is valid for the density to be greater than one. For example, if there were 32 particles in a grid cell with a max-cell count of 16, then the density would be equal to 2.
'GridDensity.Resolution' : Number of cells in a 3D grid, used to calculate particles positions. Higher values divide the grid into more cells.
This enumeration defines the 3d resolution of the grid.