Describes the NxParameterized::Interface for 'ParticleSimulationData' : Contains the asset properties for this particle simulation (IOS) More...
#include <params.h>
Classes | |
union | IOS |
Public Attributes | |
String | Name |
'Name' : Basic IOS Name | |
IOS | IOS |
Describes the NxParameterized::Interface for 'ParticleSimulationData' : Contains the asset properties for this particle simulation (IOS)
ParticleSimulationData contains 58 fully qualified names --------------------------------------------- 1 : String Name 2 : F32 IOS.restDensity RefVariant[BasicIOSAssetParam] 3 : F32 IOS.particleRadius RefVariant[BasicIOSAssetParam] 4 : U32 IOS.maxParticleCount RefVariant[BasicIOSAssetParam] 5 : F32 IOS.maxInjectedParticleCount RefVariant[BasicIOSAssetParam] 6 : U32 IOS.maxCollidingObjects RefVariant[BasicIOSAssetParam] 7 : F32 IOS.sceneGravityScale RefVariant[BasicIOSAssetParam] 8 : Vec3 IOS.externalAcceleration RefVariant[BasicIOSAssetParam] 9 : F32 IOS.particleMass.center RefVariant[BasicIOSAssetParam] 10 : F32 IOS.particleMass.spread RefVariant[BasicIOSAssetParam] 11 : Type IOS.particleMass.type RefVariant[BasicIOSAssetParam] 12 : String IOS.collisionFilterDataName RefVariant[BasicIOSAssetParam] 13 : String IOS.fieldSamplerFilterDataName RefVariant[BasicIOSAssetParam] 14 : Bool IOS.staticCollision RefVariant[BasicIOSAssetParam] 15 : F32 IOS.restitutionForStaticShapes RefVariant[BasicIOSAssetParam] 16 : Bool IOS.dynamicCollision RefVariant[BasicIOSAssetParam] 17 : F32 IOS.restitutionForDynamicShapes RefVariant[BasicIOSAssetParam] 18 : F32 IOS.collisionDistanceMultiplier RefVariant[BasicIOSAssetParam] 19 : F32 IOS.collisionThreshold RefVariant[BasicIOSAssetParam] 20 : Bool IOS.collisionWithConvex RefVariant[BasicIOSAssetParam] 21 : Bool IOS.collisionWithTriangleMesh RefVariant[BasicIOSAssetParam] 22 : Bool IOS.GridDensity.Enabled RefVariant[BasicIOSAssetParam] 23 : Resolution IOS.GridDensity.Resolution RefVariant[BasicIOSAssetParam] 24 : F32 IOS.GridDensity.GridSize RefVariant[BasicIOSAssetParam] 25 : U32 IOS.GridDensity.MaxCellCount RefVariant[BasicIOSAssetParam] 26 : Bool IOS.enableTemperatureBuffer RefVariant[BasicIOSAssetParam] 27 : Bool IOS.particleType.GridDensity.Enabled RefVariant[SimpleParticleSystemParams] 28 : Resolution IOS.particleType.GridDensity.Resolution RefVariant[SimpleParticleSystemParams] 29 : F32 IOS.particleType.GridDensity.GridSize RefVariant[SimpleParticleSystemParams] 30 : U32 IOS.particleType.GridDensity.MaxCellCount RefVariant[SimpleParticleSystemParams] 31 : F32 IOS.particleType.restParticleDistance RefVariant[FluidParticleSystemParams] 32 : F32 IOS.particleType.stiffness RefVariant[FluidParticleSystemParams] 33 : F32 IOS.particleType.viscosity RefVariant[FluidParticleSystemParams] 34 : U32 IOS.maxParticleCount RefVariant[ParticleIosAssetParam] 35 : F32 IOS.particleRadius RefVariant[ParticleIosAssetParam] 36 : F32 IOS.maxInjectedParticleCount RefVariant[ParticleIosAssetParam] 37 : F32 IOS.maxMotionDistance RefVariant[ParticleIosAssetParam] 38 : F32 IOS.contactOffset RefVariant[ParticleIosAssetParam] 39 : F32 IOS.restOffset RefVariant[ParticleIosAssetParam] 40 : F32 IOS.gridSize RefVariant[ParticleIosAssetParam] 41 : F32 IOS.damping RefVariant[ParticleIosAssetParam] 42 : Vec3 IOS.externalAcceleration RefVariant[ParticleIosAssetParam] 43 : Vec3 IOS.projectionPlaneNormal RefVariant[ParticleIosAssetParam] 44 : F32 IOS.projectionPlaneDistance RefVariant[ParticleIosAssetParam] 45 : F32 IOS.particleMass RefVariant[ParticleIosAssetParam] 46 : F32 IOS.restitution RefVariant[ParticleIosAssetParam] 47 : F32 IOS.dynamicFriction RefVariant[ParticleIosAssetParam] 48 : F32 IOS.staticFriction RefVariant[ParticleIosAssetParam] 49 : String IOS.simulationFilterData RefVariant[ParticleIosAssetParam] 50 : String IOS.fieldSamplerFilterData RefVariant[ParticleIosAssetParam] 51 : Bool IOS.CollisionTwoway RefVariant[ParticleIosAssetParam] 52 : Bool IOS.CollisionWithDynamicActors RefVariant[ParticleIosAssetParam] 53 : Bool IOS.Enable RefVariant[ParticleIosAssetParam] 54 : Bool IOS.ProjectToPlane RefVariant[ParticleIosAssetParam] 55 : Bool IOS.PerParticleRestOffset RefVariant[ParticleIosAssetParam] 56 : Bool IOS.PerParticleCollisionCacheHint RefVariant[ParticleIosAssetParam] 57 : Bool IOS.DensityBuffer RefVariant[ParticleIosAssetParam] 58 : Bool IOS.enableTemperatureBuffer RefVariant[ParticleIosAssetParam]
String ParticleSimulationData::Name |
'Name' : Basic IOS Name