Describes the NxParameterized::Interface for 'EffectPackageGraphicsMaterialsParams' : The collection of graphics and volumetric material assets. More...
#include <params.h>
Classes | |
union | GraphicsMaterials |
Public Attributes | |
GraphicsMaterials | GraphicsMaterials[] |
Describes the NxParameterized::Interface for 'EffectPackageGraphicsMaterialsParams' : The collection of graphics and volumetric material assets.
EffectPackageGraphicsMaterialsParams contains 53 fully qualified names --------------------------------------------- 1 : ArraySizeName GraphicsMaterials 2 : String GraphicsMaterials[].Name RefVariant[GraphicsMaterialData] 3 : String GraphicsMaterials[].ApplicationMaterialName RefVariant[GraphicsMaterialData] 4 : String GraphicsMaterials[].UserProperties RefVariant[GraphicsMaterialData] 5 : RenderTechnique GraphicsMaterials[].RenderTechnique RefVariant[GraphicsMaterialData] 6 : String GraphicsMaterials[].DiffuseTexture RefVariant[GraphicsMaterialData] 7 : U32 GraphicsMaterials[].CellColumn RefVariant[GraphicsMaterialData] 8 : U32 GraphicsMaterials[].CellRow RefVariant[GraphicsMaterialData] 9 : U32 GraphicsMaterials[].CellCount RefVariant[GraphicsMaterialData] 10 : Bool GraphicsMaterials[].CrossBlend RefVariant[GraphicsMaterialData] 11 : F32 GraphicsMaterials[].ColorMultiplier RefVariant[GraphicsMaterialData] 12 : Bool GraphicsMaterials[].UsePSM RefVariant[GraphicsMaterialData] 13 : Resolution GraphicsMaterials[].Resolution RefVariant[GraphicsMaterialData] 14 : U32 GraphicsMaterials[].FullResPercent RefVariant[GraphicsMaterialData] 15 : U32 GraphicsMaterials[].HalfResPercent RefVariant[GraphicsMaterialData] 16 : F32 GraphicsMaterials[].PSM_ShadowBias RefVariant[GraphicsMaterialData] 17 : Bool GraphicsMaterials[].PSM_Frustum.ShowFrustum RefVariant[GraphicsMaterialData] 18 : F32 GraphicsMaterials[].PSM_Frustum.FrustumDepth RefVariant[GraphicsMaterialData] 19 : F32 GraphicsMaterials[].PSM_Frustum.FrustumSize RefVariant[GraphicsMaterialData] 20 : String GraphicsMaterials[].Name RefVariant[VolumeRenderMaterialData] 21 : String GraphicsMaterials[].ApplicationMaterialName RefVariant[VolumeRenderMaterialData] 22 : String GraphicsMaterials[].UserProperties RefVariant[VolumeRenderMaterialData] 23 : RenderMode GraphicsMaterials[].RenderMode RefVariant[VolumeRenderMaterialData] 24 : RenderMethod GraphicsMaterials[].RenderMethod RefVariant[VolumeRenderMaterialData] 25 : ResolutionScale GraphicsMaterials[].ResolutionScale RefVariant[VolumeRenderMaterialData] 26 : FillMode GraphicsMaterials[].FillMode RefVariant[VolumeRenderMaterialData] 27 : Bool GraphicsMaterials[].GenerateShadows RefVariant[VolumeRenderMaterialData] 28 : Bool GraphicsMaterials[].BlurShadows RefVariant[VolumeRenderMaterialData] 29 : Bool GraphicsMaterials[].GenerateMipmaps RefVariant[VolumeRenderMaterialData] 30 : Bool GraphicsMaterials[].EnableStencilOpt RefVariant[VolumeRenderMaterialData] 31 : F32 GraphicsMaterials[].StepScale RefVariant[VolumeRenderMaterialData] 32 : F32 GraphicsMaterials[].Density RefVariant[VolumeRenderMaterialData] 33 : F32 GraphicsMaterials[].EdgeFade RefVariant[VolumeRenderMaterialData] 34 : F32 GraphicsMaterials[].OpacityThreshold RefVariant[VolumeRenderMaterialData] 35 : F32 GraphicsMaterials[].RayJitter RefVariant[VolumeRenderMaterialData] 36 : F32 GraphicsMaterials[].IsoValue RefVariant[VolumeRenderMaterialData] 37 : F32 GraphicsMaterials[].IsoValueSign RefVariant[VolumeRenderMaterialData] 38 : U32 GraphicsMaterials[].ShadowSamples RefVariant[VolumeRenderMaterialData] 39 : F32 GraphicsMaterials[].ShadowDistance RefVariant[VolumeRenderMaterialData] 40 : F32 GraphicsMaterials[].ShadowDensity RefVariant[VolumeRenderMaterialData] 41 : F32 GraphicsMaterials[].ShadowJitter RefVariant[VolumeRenderMaterialData] 42 : F32 GraphicsMaterials[].ShadowAmount RefVariant[VolumeRenderMaterialData] 43 : Vec3 GraphicsMaterials[].LightDir RefVariant[VolumeRenderMaterialData] 44 : Vec4 GraphicsMaterials[].LightColor RefVariant[VolumeRenderMaterialData] 45 : F32 GraphicsMaterials[].BlockEmptyThreshold RefVariant[VolumeRenderMaterialData] 46 : Bool GraphicsMaterials[].ReadDepth RefVariant[VolumeRenderMaterialData] 47 : F32 GraphicsMaterials[].ColorMapScale RefVariant[VolumeRenderMaterialData] 48 : F32 GraphicsMaterials[].ColorMapOffset RefVariant[VolumeRenderMaterialData] 49 : ArraySizeName GraphicsMaterials[].ColorMap RefVariant[VolumeRenderMaterialData] 50 : F32 GraphicsMaterials[].ColorMap[].density RefVariant[VolumeRenderMaterialData] 51 : Vec4 GraphicsMaterials[].ColorMap[].color RefVariant[VolumeRenderMaterialData] 52 : F32 GraphicsMaterials[].TextureRangeMin RefVariant[VolumeRenderMaterialData] 53 : F32 GraphicsMaterials[].TextureRangeMax RefVariant[VolumeRenderMaterialData]