Describes the NxParameterized::Interface for 'DestructibleActorChunks' : More...
#include <params.h>
Public Attributes | |
U8 | data[].state |
'data[].state' : Bit flags indicating the state of the chunk | |
U8 | data[].flags |
'data[].flags' : Overall chunk flags | |
U32 | data[].islandID |
'data[].islandID' : Island ID (if any) to which the chunk is attached | |
F32 | data[].damage |
'data[].damage' : How damaged the chunk is | |
Vec4 | data[].localSphere |
'data[].localSphere' : A local bounding sphere for the chunk | |
Vec3 | data[].localOffset |
'data[].localOffset' : A local bounding sphere for the chunk | |
I32 | data[].visibleAncestorIndex |
'data[].visibleAncestorIndex' : Index (in structure) of this chunks' visible ancestor, if any | |
U32 | data[].shapesCount |
'data[].shapesCount' : Number of shapes for this chunk | |
Transform | data[].globalPose |
'data[].globalPose' : Chunk global transform | |
Vec3 | data[].linearVelocity |
'data[].linearVelocity' : Chunk linear velocity | |
Vec3 | data[].angularVelocity |
'data[].angularVelocity' : Chunk angular velocity |
Describes the NxParameterized::Interface for 'DestructibleActorChunks' :
DestructibleActorChunks contains 12 fully qualified names --------------------------------------------- 1 : ArraySizeName data 2 : U8 data[].state 3 : U8 data[].flags 4 : U32 data[].islandID 5 : F32 data[].damage 6 : Vec4 data[].localSphere 7 : Vec3 data[].localOffset 8 : I32 data[].visibleAncestorIndex 9 : U32 data[].shapesCount 10 : Transform data[].globalPose 11 : Vec3 data[].linearVelocity 12 : Vec3 data[].angularVelocity
'data[].angularVelocity' : Chunk angular velocity
Chunk angular velocity.
'data[].damage' : How damaged the chunk is
How damaged the chunk is.
'data[].flags' : Overall chunk flags
Overall chunk flags.
'data[].globalPose' : Chunk global transform
Chunk global transform.
'data[].islandID' : Island ID (if any) to which the chunk is attached
Island ID (if any) to which the chunk is attached.
'data[].linearVelocity' : Chunk linear velocity
Chunk linear velocity.
'data[].localOffset' : A local bounding sphere for the chunk
A local bounding sphere for the chunk.
'data[].localSphere' : A local bounding sphere for the chunk
A local bounding sphere for the chunk.
'data[].shapesCount' : Number of shapes for this chunk
Number of shapes for this chunk.
'data[].state' : Bit flags indicating the state of the chunk
Bit flags indicating the state of the chunk.
'data[].visibleAncestorIndex' : Index (in structure) of this chunks' visible ancestor, if any
Index (in structure) of this chunks' visible ancestor, if any. If none exists, it's InvalidChunkIndex.