RandomScaleModifier applies a random scale uniformly to all three dimensions. Currently, the scale is a uniform in the range specified. More...
#include <Modifier.h>
Public Member Functions | |
virtual Range< float > | getScaleFactor () const =0 |
get the range of scale factors along the three axes | |
virtual void | setScaleFactor (const Range< float > &s)=0 |
set the range of scale factors along the three axes | |
Static Public Attributes | |
static const ModifierTypeEnum | ModifierType = ModifierType_RandomScale |
ModifierType. | |
static const uint32_t | ModifierUsage |
ModifierUsage. |
RandomScaleModifier applies a random scale uniformly to all three dimensions. Currently, the scale is a uniform in the range specified.
virtual Range<float> nvidia::apex::RandomScaleModifier::getScaleFactor | ( | ) | const [pure virtual] |
get the range of scale factors along the three axes
virtual void nvidia::apex::RandomScaleModifier::setScaleFactor | ( | const Range< float > & | s | ) | [pure virtual] |
set the range of scale factors along the three axes
const ModifierTypeEnum nvidia::apex::RandomScaleModifier::ModifierType = ModifierType_RandomScale [static] |
ModifierType.
const uint32_t nvidia::apex::RandomScaleModifier::ModifierUsage [static] |
ModifierUsage.