OrientAlongVelocity is a modifier to orient a mesh so that a particular axis coincides with the velocity vector. More...
#include <Modifier.h>
Public Member Functions | |
virtual PxVec3 | getModelForward () const =0 |
get the object-space vector that will coincide with the velocity vector | |
virtual void | setModelForward (const PxVec3 &s)=0 |
set the object-space vector that will coincide with the velocity vector | |
Static Public Attributes | |
static const ModifierTypeEnum | ModifierType = ModifierType_OrientAlongVelocity |
ModifierType. | |
static const uint32_t | ModifierUsage |
ModifierUsage. |
OrientAlongVelocity is a modifier to orient a mesh so that a particular axis coincides with the velocity vector.
virtual PxVec3 nvidia::apex::OrientAlongVelocityModifier::getModelForward | ( | ) | const [pure virtual] |
get the object-space vector that will coincide with the velocity vector
virtual void nvidia::apex::OrientAlongVelocityModifier::setModelForward | ( | const PxVec3 & | s | ) | [pure virtual] |
set the object-space vector that will coincide with the velocity vector
const ModifierTypeEnum nvidia::apex::OrientAlongVelocityModifier::ModifierType = ModifierType_OrientAlongVelocity [static] |
ModifierType.
const uint32_t nvidia::apex::OrientAlongVelocityModifier::ModifierUsage [static] |
ModifierUsage.