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- u -
u :
nvidia::apex::VertexUV
uAngle :
nvidia::apex::FractureMaterialDesc
useCuda :
nvidia::apex::SceneDesc
useDebugRenderable :
nvidia::apex::SceneDesc
useDisplacementMaps :
FractureTools::FractureSliceDesc
,
FractureTools::FractureVoronoiDesc
useDynamicChunksGroupsMask :
nvidia::apex::DestructibleParameters
useInstancedRendering :
nvidia::apex::DestructibleChunkDesc
userActorID :
nvidia::apex::DamageEventHeader
,
nvidia::apex::FractureEventHeader
,
nvidia::apex::ChunkTransformHeader
userData :
nvidia::apex::RenderMeshPartData
,
nvidia::apex::ApexDesc
,
nvidia::apex::ApexInterface
,
nvidia::apex::DestructibleBehaviorGroupDesc
,
nvidia::apex::PhysXObjectDesc
userDataStart :
nvidia::apex::EmitterGeomExplicit::PointListData
userDataStrideBytes :
nvidia::apex::EmitterGeomExplicit::PointListData
userDefinedCutoutParameters :
FractureTools::FractureCutoutDesc
userDefinedDirection :
FractureTools::FractureCutoutDesc
userFlags :
nvidia::apex::UserRenderBufferDesc
,
nvidia::apex::UserRenderSurfaceDesc
userRenderData :
nvidia::apex::UserRenderResourceDesc
userUVMapping :
FractureTools::FractureCutoutDesc
useTargetProportions :
FractureTools::FractureSliceDesc
uv :
nvidia::apex::Vertex
uvOffset :
nvidia::apex::FractureMaterialDesc
uvOrigin :
nvidia::apex::UserRenderVertexBufferDesc
uvScale :
nvidia::apex::FractureMaterialDesc
uvTileSize :
FractureTools::FractureCutoutDesc
Generated on Sat Dec 1 2018 15:52:06
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