debug rendering classes and structures More...
#include "ApexDefs.h"
#include "RenderDebugTyped.h"
#include "ApexInterface.h"
#include "Renderable.h"
#include "common/PxRenderBuffer.h"
Go to the source code of this file.
Classes | |
class | nvidia::apex::PhysXRenderBuffer |
This is a helper class implementation of PxRenderBuffer that holds the counts and pointers for renderable data. Does not own the memory, simply used to transfer the state. The append method is not supported. More... | |
class | nvidia::apex::RenderDebugInterface |
wrapper for DebugRenderable More... | |
Namespaces | |
namespace | nvidia |
nvidia namespace | |
namespace | nvidia::apex |
apex namespace | |
Defines | |
#define | RENDER_DEBUG_IFACE(ptr) ((ptr)->getRenderDebugInterface()) |
Macros for getting render debug interface for argument. |
debug rendering classes and structures