00001 // 00002 // Redistribution and use in source and binary forms, with or without 00003 // modification, are permitted provided that the following conditions 00004 // are met: 00005 // * Redistributions of source code must retain the above copyright 00006 // notice, this list of conditions and the following disclaimer. 00007 // * Redistributions in binary form must reproduce the above copyright 00008 // notice, this list of conditions and the following disclaimer in the 00009 // documentation and/or other materials provided with the distribution. 00010 // * Neither the name of NVIDIA CORPORATION nor the names of its 00011 // contributors may be used to endorse or promote products derived 00012 // from this software without specific prior written permission. 00013 // 00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00017 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00025 // 00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. 00027 00028 00029 00030 #ifndef MODULE_IOFX_H 00031 #define MODULE_IOFX_H 00032 00033 #include "Apex.h" 00034 #include "TestBase.h" 00035 00036 namespace nvidia 00037 { 00038 namespace apex 00039 { 00040 00041 PX_PUSH_PACK_DEFAULT 00042 00043 class IofxAsset; 00044 class IofxAssetAuthoring; 00045 class RenderVolume; 00046 class IofxRenderCallback; 00047 class IofxRenderable; 00048 00049 00053 class IofxRenderableIterator : public ApexInterface 00054 { 00055 public: 00056 00058 virtual IofxRenderable* getFirst() = 0; 00059 00061 virtual IofxRenderable* getNext() = 0; 00062 }; 00063 00064 00072 class ModuleIofx : public Module 00073 { 00074 protected: 00075 virtual ~ModuleIofx() {} 00076 00077 public: 00079 virtual void disableCudaInterop() = 0; 00080 00082 virtual void disableCudaModifiers() = 0; 00083 00089 virtual void disableDeferredRenderableAllocation() = 0; 00090 00097 virtual RenderVolume* createRenderVolume(const Scene& apexScene, const PxBounds3& b, uint32_t priority, bool allIofx) = 0; 00098 00105 virtual void releaseRenderVolume(RenderVolume& volume) = 0; 00106 00108 virtual const TestBase* getTestBase(Scene* apexScene) const = 0; 00109 00114 virtual bool setIofxRenderCallback(const Scene& apexScene, IofxRenderCallback* ) = 0; 00115 00120 virtual IofxRenderCallback* getIofxRenderCallback(const Scene& apexScene) const = 0; 00121 00125 virtual IofxRenderableIterator* createIofxRenderableIterator(const Scene&) = 0; 00126 00130 virtual void prepareRenderables(const Scene&) = 0; 00131 }; 00132 00133 00134 PX_POP_PACK 00135 00136 } 00137 } // namespace nvidia 00138 00139 #endif // MODULE_IOFX_H