EmitterAsset.h
00001 //
00002 // Redistribution and use in source and binary forms, with or without
00003 // modification, are permitted provided that the following conditions
00004 // are met:
00005 //  * Redistributions of source code must retain the above copyright
00006 //    notice, this list of conditions and the following disclaimer.
00007 //  * Redistributions in binary form must reproduce the above copyright
00008 //    notice, this list of conditions and the following disclaimer in the
00009 //    documentation and/or other materials provided with the distribution.
00010 //  * Neither the name of NVIDIA CORPORATION nor the names of its
00011 //    contributors may be used to endorse or promote products derived
00012 //    from this software without specific prior written permission.
00013 //
00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
00017 // PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00025 //
00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 
00030 #ifndef EMITTER_ASSET_H
00031 #define EMITTER_ASSET_H
00032 
00033 #include "Apex.h"
00034 #include "EmitterGeoms.h"
00035 
00036 namespace nvidia
00037 {
00038 namespace apex
00039 {
00040 
00041 PX_PUSH_PACK_DEFAULT
00042 
00043 #define EMITTER_AUTHORING_TYPE_NAME "ApexEmitterAsset"
00044 
00045 class EmitterActor;
00046 class EmitterPreview;
00047 class EmitterLodParamDesc;
00048 
00050 class EmitterAsset : public Asset
00051 {
00052 protected:
00053     virtual ~EmitterAsset() {}
00054 
00055 public:
00056     
00058     virtual EmitterGeomExplicit*    isExplicitGeom() = 0;
00059 
00061     virtual const EmitterGeom*      getGeom() const = 0;
00062 
00064     virtual const char*             getInstancedObjectEffectsAssetName(void) const = 0;
00065     
00067     virtual const char*             getInstancedObjectSimulatorAssetName(void) const = 0;
00068     
00070     virtual const char*             getInstancedObjectSimulatorTypeName(void) const = 0;
00071 
00072     virtual const float &           getDensity() const = 0; 
00073     virtual const float &           getRate() const = 0;    
00074     virtual const PxVec3 &          getVelocityLow() const = 0; 
00075     virtual const PxVec3 &          getVelocityHigh() const = 0; 
00076     virtual const float &           getLifetimeLow() const = 0; 
00077     virtual const float &           getLifetimeHigh() const = 0; 
00078     
00080     virtual uint32_t                getMaxSamples() const = 0;
00081 
00086     virtual float                   getEmitDuration() const = 0;
00087 
00089     virtual const EmitterLodParamDesc& getLodParamDesc() const = 0;
00090 
00091 };
00092 
00094 class EmitterAssetAuthoring : public AssetAuthoring
00095 {
00096 protected:
00097     virtual ~EmitterAssetAuthoring() {}
00098 };
00099 
00100 
00101 PX_POP_PACK
00102 
00103 }
00104 } // end namespace nvidia
00105 
00106 #endif // EMITTER_ASSET_H

Generated on Sat Dec 1 2018 15:52:05

Copyright © 2012-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.