ForceField Asset. More...
#include <ForceFieldAsset.h>
Public Member Functions | |
virtual float | getDefaultScale () const =0 |
returns the default scale of the asset. | |
virtual void | releaseForceFieldActor (ForceFieldActor &)=0 |
release an actor created from this asset. | |
Protected Member Functions | |
virtual | ~ForceFieldAsset () |
force field asset default destructor. |
ForceField Asset.
virtual nvidia::apex::ForceFieldAsset::~ForceFieldAsset | ( | ) | [inline, protected, virtual] |
force field asset default destructor.
virtual float nvidia::apex::ForceFieldAsset::getDefaultScale | ( | ) | const [pure virtual] |
returns the default scale of the asset.
virtual void nvidia::apex::ForceFieldAsset::releaseForceFieldActor | ( | ForceFieldActor & | ) | [pure virtual] |
release an actor created from this asset.