Sphere shell shape for an emitter. It's a shape formed by the difference of two cocentered spheres. More...
#include <EmitterGeoms.h>
Public Member Functions | |
virtual void | setRadius (float radius)=0 |
Set sphere shell radius. | |
virtual float | getRadius () const =0 |
Get sphere shell radius. | |
virtual void | setShellThickness (float thickness)=0 |
Set sphere shell thickness. | |
virtual float | getShellThickness () const =0 |
Get sphere shell thickness. |
Sphere shell shape for an emitter. It's a shape formed by the difference of two cocentered spheres.
virtual float nvidia::apex::EmitterGeomSphereShell::getRadius | ( | ) | const [pure virtual] |
Get sphere shell radius.
virtual float nvidia::apex::EmitterGeomSphereShell::getShellThickness | ( | ) | const [pure virtual] |
Get sphere shell thickness.
virtual void nvidia::apex::EmitterGeomSphereShell::setRadius | ( | float | radius | ) | [pure virtual] |
Set sphere shell radius.
virtual void nvidia::apex::EmitterGeomSphereShell::setShellThickness | ( | float | thickness | ) | [pure virtual] |
Set sphere shell thickness.