#include "Apex.h"
Go to the source code of this file.
Classes | |
struct | nvidia::apex::EmitterType |
Emitter type. More... | |
class | nvidia::apex::EmitterGeom |
Base class for all emitter shapes. More... | |
class | nvidia::apex::EmitterGeomSphereShell |
Sphere shell shape for an emitter. It's a shape formed by the difference of two cocentered spheres. More... | |
class | nvidia::apex::EmitterGeomSphere |
Spherical shape for an emitter. More... | |
class | nvidia::apex::EmitterGeomCylinder |
Cylindrical shape for an emitter. More... | |
class | nvidia::apex::EmitterGeomBox |
Box shape for an emitter. More... | |
class | nvidia::apex::EmitterGeomExplicit |
Explicit geometry. Coordinates of each particle are given explicitly. More... | |
struct | nvidia::apex::EmitterGeomExplicit::PointParams |
Point parameters. More... | |
struct | nvidia::apex::EmitterGeomExplicit::SphereParams |
Sphere prameters. More... | |
struct | nvidia::apex::EmitterGeomExplicit::EllipsoidParams |
Ellipsoid parameters. More... | |
struct | nvidia::apex::EmitterGeomExplicit::PointListData |
Structure contains positions, velocities and user data for particles. More... | |
Namespaces | |
namespace | nvidia |
namespace | nvidia::apex |